Working its way up from the back of the class: #13,668 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 361 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 62% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap2.9 daysbetween real wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Wed 7 OctSun 4 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 7 Oct, 19:17 UTC20d ago
1
–
running
0
Sun 4 Oct, 22:23 UTC23d ago
0
–
2.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is GoodWibes LOCAL Development based in?
The EU tag on GoodWibes LOCAL Development puts it in Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 84.115.238.76:28025.
Is GoodWibes LOCAL Development up, and how steady is its uptime?
At this moment, GoodWibes LOCAL Development is offline; the last time it was seen was 20 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 4 October 2026.
Which Rust version is GoodWibes LOCAL Development running?
The server GoodWibes LOCAL Development is on Rust network protocol 2634 and build 167058 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does GoodWibes LOCAL Development wipe, and how often?
The record holds too few of GoodWibes LOCAL Development's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 20 days 23 hours.
What happens on GoodWibes LOCAL Development when wipe day arrives?
Recent wipes have peaked at 0 players on average. 0 hours after the latest wipe began, the crowd hit its peak.
Population
What position does GoodWibes LOCAL Development hold in the rankings?
In Europe, GoodWibes LOCAL Development is #2,368, and overall it is #13,668 on player hours over the last seven days, in the top 62% of all ranked servers.
Is GoodWibes LOCAL Development a busy server?
GoodWibes LOCAL Development is offline at the moment; the last time it was seen was 20 days 21 hours ago.
Tags and filters
What is meant by the tags on GoodWibes LOCAL Development?
The game's browser takes its cue from the tags GoodWibes LOCAL Development has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): Its slot count is 10; ts20 (Group limit): A team can hold 20 players at most; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it appears under Europe. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show GoodWibes LOCAL Development?
Rust Server Score lists that include GoodWibes LOCAL Development: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which rules does GoodWibes LOCAL Development enforce, and what are its settings?
You will find no gather rate in the name of GoodWibes LOCAL Development. A group here can reach 20 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
GoodWibes LOCAL Development runs which map?
A procedural map, generated by the game, is what GoodWibes LOCAL Development runs.
Connecting
How do you get onto GoodWibes LOCAL Development?
Enter client.connect 84.115.238.76:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2634,EU,^p,gmrust,cs167058,ts20,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp10
Max playersIts slot count is 10.
ts20
Group limitA team can hold 20 players at most.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167058
BuildBuild number: 167058.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).