On the class lists: C (62), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 2
Rank#5,259top 24% · #1748 in EU
Last wipe3d agobiweekly schedule
Next wipe8d 9hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
76/ 100
B
Holds a respectable place: #5,259 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
47/ 100
D
Needs to work on its frame rate: 28 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
74/ 100
B−
Climbing fast: up 2,478 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 24% of all ranked servers, top 60% in EU, and #333 of the quad servers (top 40%). Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h.
The force wipe · high confidence
usual gap7.4 daysbetween real wipes
wipe-day peak1players, last three wipes
Coming wipes
8d 9hThu 5 Nov, 19:00 UTCFW
10d 11hSat 7 Nov, 21:10 UTC
24d 11hSat 21 Nov, 21:10 UTC
36d 9hThu 3 Dec, 19:00 UTCFW
38d 11hSat 5 Dec, 21:10 UTC
The first 48 hours of its last wipes
Sat 24 OctSat 17 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 21:10 UTC3d ago
2
–
running
0
Sat 17 Oct, 12:25 UTC10d ago
0
–
7.4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rust Life's Good PvE x10 + PvP Weekends | Kits based in?
The EU tag on Rust Life's Good PvE x10 + PvP Weekends | Kits puts it in Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 85.72.83.222:28015 is the address to use.
Is Rust Life's Good PvE x10 + PvP Weekends | Kits up, and how steady is its uptime?
Right now, Rust Life's Good PvE x10 + PvP Weekends | Kits is online. The uptime it reports puts the last restart at about 2 days 4 hours ago. It was up 94% of the time over the last 7 full days, 158 of 168 hours. It was first seen by Rust Server Score on 7 October 2026.
Does Rust Life's Good PvE x10 + PvP Weekends | Kits perform well?
The average over the last 48 hours was 28 server fps, and it never went below 5. Buildings, deployables and everything else in the world added up to as many as 116,066 entities. Up to 5,119 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Rust Life's Good PvE x10 + PvP Weekends | Kits on?
The server Rust Life's Good PvE x10 + PvP Weekends | Kits is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does Rust Life's Good PvE x10 + PvP Weekends | Kits wipe, and how often?
The prediction follows its tag, because too few of Rust Life's Good PvE x10 + PvP Weekends | Kits's wipes are on record to confirm the schedule. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 3 days 12 hours. Its tags say it wipes every two weeks.
What should you expect from wipe day on Rust Life's Good PvE x10 + PvP Weekends | Kits?
The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 13 hours after it began.
Population
What position does Rust Life's Good PvE x10 + PvP Weekends | Kits hold in the rankings?
Over the last seven days, Rust Life's Good PvE x10 + PvP Weekends | Kits has #5,259 for player hours, in the top 24% of all ranked servers and #1,748 in Europe. In the quad group, it ranks #333.
How many players does Rust Life's Good PvE x10 + PvP Weekends | Kits usually have?
Rust Life's Good PvE x10 + PvP Weekends | Kits is showing 0 players right now, with 100 slots in total. It peaked at 2 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 2 players.
Lists and filters
What is meant by the tags on Rust Life's Good PvE x10 + PvP Weekends | Kits?
The game's browser takes its cue from the tags Rust Life's Good PvE x10 + PvP Weekends | Kits has set: gmsoftcore (Game mode): An easier ruleset, softcore; mp100 (Max players): 100 slots are available; ts4 (Group limit): Teams cap out at 4; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): In the server browser it appears under Europe. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Rust Life's Good PvE x10 + PvP Weekends | Kits appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Rust Life's Good PvE x10 + PvP Weekends | Kits among them: 10x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE and Softcore; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.
Map and rules
What settings and rules apply on Rust Life's Good PvE x10 + PvP Weekends | Kits?
Going by its name, Rust Life's Good PvE x10 + PvP Weekends | Kits runs 10x gather. You can have up to 4 players in a group (quad). You get softcore here, Facepunch's gentler mode: part of your loot stays with you. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Rust Life's Good PvE x10 + PvP Weekends | Kits uses?
A procedural map of size 4,500 and seed 903115, generated by the game, is what Rust Life's Good PvE x10 + PvP Weekends | Kits runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto Rust Life's Good PvE x10 + PvP Weekends | Kits?
To connect, start Rust, press F1, and type client.connect 85.72.83.222:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^z,^y,^b,EU,^p,gmsoftcore,cs168909,ts4
Game
gmsoftcore
Game modeAn easier ruleset, softcore.
mp100
Max players100 slots are available.
ts4
Group limitTeams cap out at 4.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).