On the class lists: D (47), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 2
Rank#5,281top 24%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
76/ 100
B
Holds a respectable place: #5,281 on player hours.
Uptimehours on the list, last 48
65/ 100
C+
Missed a few lessons: on the list 31 of the last 48 hours.
Performanceserver fps, last 48 hours
92/ 100
A
Mostly smooth: 55 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 211 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 20 Oct, 12:38 UTC8d ago
1
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Aktive Sterbehilfe Build and Raid?
No region is published for Aktive Sterbehilfe Build and Raid. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 87.158.173.167:28015.
How reliable is Aktive Sterbehilfe Build and Raid, and is it up?
The server is down: Aktive Sterbehilfe Build and Raid is offline now, with the last sighting 17 hours ago. The uptime it reports puts the last restart at about 36 hours ago. For the last 7 full days, it was up 156 of 168 hours, or 93% of the time. It was first seen by Rust Server Score on 15 October 2026.
Does Aktive Sterbehilfe Build and Raid perform well?
It averaged 55 server fps over the last 48 hours, with a low of 21. Buildings, deployables and everything else in the world added up to as many as 91,454 entities. Up to 3,735 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Aktive Sterbehilfe Build and Raid on?
Rust network protocol 2635 and build 168909 on Windows is what Aktive Sterbehilfe Build and Raid runs. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does Aktive Sterbehilfe Build and Raid wipe its map?
There are too few wipes on record for Aktive Sterbehilfe Build and Raid to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 8 days 16 hours.
What should you expect from wipe day on Aktive Sterbehilfe Build and Raid?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 0 hours into the latest wipe.
Player count
What position does Aktive Sterbehilfe Build and Raid hold in the rankings?
Over the last seven days, Aktive Sterbehilfe Build and Raid has #5,281 for player hours, in the top 24% of all ranked servers.
How many players does Aktive Sterbehilfe Build and Raid usually have?
The last sighting of Aktive Sterbehilfe Build and Raid was 17 hours ago, and it is offline right now. Averaging 0 players over seven days, it peaked at 2. The highest average in the last 48 hours came at 17:00 UTC, with 1 players.
Lists and filters
What is meant by the tags on Aktive Sterbehilfe Build and Raid?
You'll see Aktive Sterbehilfe Build and Raid tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Aktive Sterbehilfe Build and Raid?
These Rust Server Score lists count Aktive Sterbehilfe Build and Raid among them: Modded Rust servers, graded and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What settings and rules apply on Aktive Sterbehilfe Build and Raid?
Nothing in the name of Aktive Sterbehilfe Build and Raid states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Aktive Sterbehilfe Build and Raid uses?
The game generates the procedural map on Aktive Sterbehilfe Build and Raid at size 3,000 with seed 1. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join Aktive Sterbehilfe Build and Raid?
To connect, start Rust, press F1, and type client.connect 87.158.173.167:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersIts slot count is 100.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A); population is the one to work on (F).