On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average1peak 6
Rank#3,074top 14% · #1151 in EU
Last wipe11d agobiweekly schedule
Next wipe2d 17hFri 30 Oct, 11:04 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
86/ 100
A−
Holds a respectable place: #3,074 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
93/ 100
A
Mostly smooth: 56 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
36/ 100
F
Slipped a little: down 848 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 14% of all ranked servers, top 39% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
····W··
·······
····W··
·······
····W··
·······
··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 11:04 UTC, in 2d 17h.
Every other Friday at 11:04 UTC · medium confidence
usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 8.5
Coming wipes
2d 17hFri 30 Oct, 11:04 UTC
9d 1hThu 5 Nov, 19:00 UTCFW
16d 17hFri 13 Nov, 11:04 UTC
30d 17hFri 27 Nov, 11:04 UTC
37d 1hThu 3 Dec, 19:00 UTCFW
44d 17hFri 11 Dec, 11:04 UTC
The first 48 hours of its last wipes
Fri 16 OctFri 2 OctFri 18 Sep
Players each hour, from the hour of the wipe. The latest peaked at 7, 29 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 11:04 UTC11d ago
7
–
running
0
Fri 2 Oct, 11:02 UTC25d ago
5
halved by day 11
14 days
0
Fri 18 Sep, 11:03 UTC39d ago
9
halved by day 6
14 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Alkad PVE (x5|Kits|TP-Home) based in?
In Europe, according to its own listing, sits Alkad PVE (x5|Kits|TP-Home), with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 88.99.1.43:28045.
Is Alkad PVE (x5|Kits|TP-Home) up, and how steady is its uptime?
Right now, Alkad PVE (x5|Kits|TP-Home) is online. According to its reported uptime, the last restart was about 11 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Does Alkad PVE (x5|Kits|TP-Home) perform well?
It never fell below 30 server fps in the last 48 hours, averaging 56. At its peak, it held 125,272 entities, including buildings, deployables and all else in the world. At its highest, it used 5,123 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does Alkad PVE (x5|Kits|TP-Home) sit?
The server Alkad PVE (x5|Kits|TP-Home) is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does Alkad PVE (x5|Kits|TP-Home) wipe, and how often?
Its wipe pattern: Alkad PVE (x5|Kits|TP-Home) wipes every other Friday at 11:04 UTC. Friday 30 October at 11:04 UTC is the date set for its next wipe. It has been running its current world for 11 days 6 hours. Its tags say it wipes every two weeks.
What happens on Alkad PVE (x5|Kits|TP-Home) when wipe day arrives?
The average peak on its recent wipes was 7 players. The crowd on the latest wipe was largest 29 hours after it began. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 8.5 in the wipes where it did not hold.
Player count
Where does Alkad PVE (x5|Kits|TP-Home) sit among Rust servers?
Over the last seven days, Alkad PVE (x5|Kits|TP-Home) has #3,074 for player hours, in the top 14% of all ranked servers and #1,151 in Europe.
What does the population on Alkad PVE (x5|Kits|TP-Home) look like?
Alkad PVE (x5|Kits|TP-Home) is showing 0 players right now, with 100 slots in total. The seven-day average is 1 players, with a peak of 6. Over the last 48 hours, the peak hour was 06:00 UTC, averaging 2 players.
Lists and filters
What is meant by the tags on Alkad PVE (x5|Kits|TP-Home)?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts64 (Group limit): No team may go above 64; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^k (Build server): Design and practise your bases here; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): You will find it under Europe in the browser are the tags Alkad PVE (x5|Kits|TP-Home) publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Alkad PVE (x5|Kits|TP-Home)?
These Rust Server Score lists count Alkad PVE (x5|Kits|TP-Home) among them: 5x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded, Rust build and creative servers and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.
Rules and settings
How is Alkad PVE (x5|Kits|TP-Home) set up, and what rules does it keep?
The name of Alkad PVE (x5|Kits|TP-Home) points to a 5x gather rate. You can play in groups of up to 64 players. build & creative is the mode here, no gathering, just sandbox building. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Alkad PVE (x5|Kits|TP-Home)?
A procedural map of size 4,250 and seed 1863554979, generated by the game, is what Alkad PVE (x5|Kits|TP-Home) runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto Alkad PVE (x5|Kits|TP-Home)?
Enter client.connect 88.99.1.43:28045 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://m.vk.com/rust_alkad.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,^k,EU,^p,gmrust,cs168909,ts64,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersIts slot count is 100.
ts64
Group limitNo team may go above 64.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Gameplay
^k
Build serverDesign and practise your bases here.
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); wipes are the one to work on (F).