Skip to the page
Every Rust server graded on real, live numbers. 38,053 players on the roll · 11,621 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 30 October 2026 Pupil no. 89.110.125.116:28015
Name of server

My Dev & Sandbox Server

RegisterAbsentOffline
Region–
Address89.110.125.116:28015
Last checked13d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 1 subjects

Players now 1/ 10 10% full
7-day average0peak –
Rank#12,967top 60%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 40/ 100 Working its way up from the back of the class: #12,967 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct19 Oct21 Oct22 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
30 / 999
79 / 999
49 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 36 on average
1 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 23 on average
5 / 100

Quick answers

from the figures on this page

Server details

Which region is My Dev & Sandbox Server based in?

My Dev & Sandbox Server leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 89.110.125.116:28015.

How dependable is My Dev & Sandbox Server, and is it online at the moment?

You cannot join now: My Dev & Sandbox Server is offline, last seen 13 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 16 October 2026, Rust Server Score saw it for the first time.

Which Rust version is My Dev & Sandbox Server running?

The server My Dev & Sandbox Server is on Rust network protocol 2634 and build 167781 under Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

How frequently does My Dev & Sandbox Server wipe its map?

My Dev & Sandbox Server has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 13 days 6 hours.

Population

Where does My Dev & Sandbox Server sit among Rust servers?

Over the last seven days, My Dev & Sandbox Server has #12,967 for player hours, in the top 60% of all ranked servers.

Is My Dev & Sandbox Server a busy server?

The last sighting of My Dev & Sandbox Server was 13 days 4 hours ago, and it is offline right now.

Lists and filters

What is meant by the tags on My Dev & Sandbox Server?

You'll see My Dev & Sandbox Server tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show My Dev & Sandbox Server?

Rust Server Score lists that include My Dev & Sandbox Server: Modded Rust servers, graded and Rust build and creative servers. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which rules does My Dev & Sandbox Server enforce, and what are its settings?

Nothing in the name of My Dev & Sandbox Server states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.

My Dev & Sandbox Server runs which map?

My Dev & Sandbox Server runs a procedural map, which the game generates.

Getting in

What is the way to join My Dev & Sandbox Server?

Enter client.connect 89.110.125.116:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp10
Max players The server holds 10 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167781
Build This runs on build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.