Skip to the page
Every Rust server graded on real, live numbers. 74,965 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 89.243.194.9:28505
Name of server

[EU] Chaos Gaming PvE Vanilla + (HUD Dev)

RegisterAbsentOffline
Region–
Address89.243.194.9:28505
Last checked7d ago
moddedcarbonpve
Launch Rust and join
Overall grade

Not there yet

36 out of 100, the average of 2 subjects

Players now 1/ 10 10% full
7-day average0peak –
Rank#13,116top 59%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 41/ 100 Working its way up from the back of the class: #13,116 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 31/ 100 Lost ground: down 4,860 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (F); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 11:22 UTC21d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 243 on average
230 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
57 / 100
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 34 on average
48 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 31 on average
36 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 29 on average
29 / 140
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 28 on average
21 / 200

Quick answers

from the figures on this page

Server facts

Which region is [EU] Chaos Gaming PvE Vanilla + (HUD Dev) based in?

You won't find a region tag on [EU] Chaos Gaming PvE Vanilla + (HUD Dev), but its name indicates Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 89.243.194.9:28505.

Is [EU] Chaos Gaming PvE Vanilla + (HUD Dev) up, and how steady is its uptime?

At this moment, [EU] Chaos Gaming PvE Vanilla + (HUD Dev) is offline; the last time it was seen was 7 days 13 hours ago. For the last 7 full days, it was up 1 of 168 hours, or 1% of the time. On 7 October 2026, Rust Server Score saw it for the first time.

What Rust version is [EU] Chaos Gaming PvE Vanilla + (HUD Dev) on?

The server [EU] Chaos Gaming PvE Vanilla + (HUD Dev) is on Rust network protocol 2634 and build 167058 under Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

On what schedule does [EU] Chaos Gaming PvE Vanilla + (HUD Dev) reset?

There are too few wipes on record for [EU] Chaos Gaming PvE Vanilla + (HUD Dev) to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 21 days 2 hours have passed since this world was made.

What should you expect from wipe day on [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?

Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 0 hours after it began.

Player count

Where does [EU] Chaos Gaming PvE Vanilla + (HUD Dev) sit among Rust servers?

Over the last seven days, [EU] Chaos Gaming PvE Vanilla + (HUD Dev) has #13,116 for player hours, in the top 59% of all ranked servers.

How many players does [EU] Chaos Gaming PvE Vanilla + (HUD Dev) usually have?

[EU] Chaos Gaming PvE Vanilla + (HUD Dev) is offline at the moment; the last time it was seen was 7 days 13 hours ago.

Lists and filters

What do [EU] Chaos Gaming PvE Vanilla + (HUD Dev)'s tags stand for?

gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167058 (Build): This runs on build 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags [EU] Chaos Gaming PvE Vanilla + (HUD Dev) publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?

These Rust Server Score lists count [EU] Chaos Gaming PvE Vanilla + (HUD Dev) among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

How is [EU] Chaos Gaming PvE Vanilla + (HUD Dev) set up, and what rules does it keep?

The name of [EU] Chaos Gaming PvE Vanilla + (HUD Dev) gives no gather rate. The default of 8 players applies as the group cap. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is in play on [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?

[EU] Chaos Gaming PvE Vanilla + (HUD Dev) runs a procedural map, which the game generates.

Getting in

How do you get onto [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?

To connect, start Rust, press F1, and type client.connect 89.243.194.9:28505. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp10
Max players 10 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167058
Build This runs on build 167058.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.