On the class lists: F (36), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#14,340top 64%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
36/ 100
F
Working its way up from the back of the class: #14,340 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
37/ 100
F
Slipped a little: down 3,661 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (F); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even sit?
You won't find a region tag on Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even, but its name indicates Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 89.245.65.92:28015.
Is Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even up, and how steady is its uptime?
The server is down: Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even is offline now, with the last sighting 3 days 4 hours ago. It was up 89 of 168 hours over the last 7 full days, which is 53% of the time. On 8 October 2026, Rust Server Score saw it for the first time.
Which Rust version is Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even running?
Rust network protocol 2635 and build 168909 on Windows is what Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even reset?
There are too few wipes on record for Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 26 days 17 hours.
Population
What position does Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even hold in the rankings?
In the top 64% of all ranked servers, Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even sits at #14,340 for player hours over the last seven days.
How many players does Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even usually have?
Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even is offline at the moment; the last time it was seen was 3 days 4 hours ago. It peaked at 1 and averaged 0 players over the last seven days.
Tags and filters
What do Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; modded (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even?
These Rust Server Score lists count Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which rules does Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even enforce, and what are its settings?
Nothing in the name of Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even states a gather rate. With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even uses?
A procedural map of size 4,800 and seed 2060936823, generated by the game, is what Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even?
Enter client.connect 89.245.65.92:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is http://sunjazz.de.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z,modded
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
modded
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (F); population is the one to work on (F).