On the class lists: F (31), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak 1
Rank#13,519top 61% · #1418 in NA
Last wipe13d agobiweekly schedule
Next wipe17hThu 29 Oct, 18:02 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
39/ 100
F
Working its way up from the back of the class: #13,519 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
99/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
18/ 100
F
Lost ground: down 8,625 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 61% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 18:02 UTC, in 17h.
Its biweekly schedule tag · low confidence
usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2.5
Coming wipes
17hThu 29 Oct, 18:02 UTC
7d 18hThu 5 Nov, 19:00 UTCFW
14d 17hThu 12 Nov, 18:02 UTC
28d 17hThu 26 Nov, 18:02 UTC
35d 18hThu 3 Dec, 19:00 UTCFW
42d 17hThu 10 Dec, 18:02 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 18:02 UTC13d ago
3
–
running
0
Thu 1 Oct, 18:04 UTCFW27d ago
3
halved by day 1
14 days
3
Thu 17 Sep, 20:13 UTC41d ago
4
halved by day 4
13.9 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits] based in?
The NA tag on SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits] puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 89.28.237.38:28020.
How dependable is SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits], and is it online at the moment?
You can join now: SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits] is online. About 37 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 144 of 168 hours, or 86% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits] run?
The average over the last 48 hours was 60 server fps, and it never went below 48. Up to 176,542 entities were in the world, covering buildings, deployables and the rest. Up to 10,143 MB of memory was used. Players feel lag when fps drops and entities pile up.
What Rust version is SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits] on?
You will find SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits] on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits] wipe its map?
Too few wipes on SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits] are recorded to confirm the schedule, so its tag guides the prediction. Expect the next wipe on Thursday 29 October at 18:02 UTC. The world it runs now was created 13 days 6 hours. A fortnightly wipe schedule appears in its tags.
What happens on SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits] when wipe day arrives?
Across its recent wipes, the busiest moments averaged 3 players. 5 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. Day 2.5 is when it sank below half in the wipes that did not hold.
Player numbers
Where does SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits] place in the wider field of Rust servers?
In North America, SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits] is #1,418, and overall it is #13,519 on player hours over the last seven days, in the top 61% of all ranked servers.
Is SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits] a busy server?
SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits] is showing 0 players right now, with 200 slots in total. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 14:00 UTC, with an average of 0 players.
Tags and filters
What do SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits]'s tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): 200 slots are available; ts5 (Group limit): A team can hold 5 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it appears under North America are the tags SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits] publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits] appear in the Rust Server Score lists and filters?
Rust Server Score lists that include SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits]: 3x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.
Server rules
What settings and rules apply on SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits]?
SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits] sets gather at 3x, as its name suggests. You can play in groups of up to 5 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits] runs which map?
A procedural map of size 4,500 and seed 1337, generated by the game, is what SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits] runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: SCAV.GG.
Connecting
What is the way to join SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits]?
To connect, start Rust, press F1, and type client.connect 89.28.237.38:28020. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://www.scavengershaven.net/.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts5,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp200
Max players200 slots are available.
ts5
Group limitA team can hold 5 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).