On the class lists: F (42), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#5,805top 26% · #959 in NA
Last wipe12d agomonthly schedule
Next wipe8d 18hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
74/ 100
B−
Holds a respectable place: #5,805 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
9/ 100
F
Needs to work on its frame rate: 6 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
37/ 100
F
Slipped a little: down 1,457 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h.
The force wipe · high confidence
usual gap13.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 8
Coming wipes
8d 18hThu 5 Nov, 19:00 UTCFW
36d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 4, 30 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 18:07 UTC12d ago
4
–
running
0
Thu 1 Oct, 18:13 UTCFW26d ago
3
halved by day 6
14 days
0
Thu 17 Sep, 21:27 UTC40d ago
3
halved by day 10
13.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Rustonia | US | Quests | Events?
The NA tag on Rustonia | US | Quests | Events puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 89.28.237.41:28010.
Is Rustonia | US | Quests | Events up, and how steady is its uptime?
The server is up: Rustonia | US | Quests | Events is online now. The uptime it reports puts the last restart at about 4 hours ago. It was up 86% of the time over the last 7 full days, 144 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Is Rustonia | US | Quests | Events smooth to play on?
It never fell below 5 server fps in the last 48 hours, averaging 6. Up to 206,071 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 5,267 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does Rustonia | US | Quests | Events sit?
The server Rustonia | US | Quests | Events is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does Rustonia | US | Quests | Events reset?
The force wipe each month is the only wipe Rustonia | US | Quests | Events takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 12 days 6 hours. The tags show a monthly wipe schedule.
What happens on Rustonia | US | Quests | Events when wipe day arrives?
The average peak on its recent wipes was 3 players. Peak numbers came 30 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. The crowd dropped below half by day 8 in the wipes where it did not hold.
Player count
What position does Rustonia | US | Quests | Events hold in the rankings?
Over the last seven days, Rustonia | US | Quests | Events has #5,805 for player hours, in the top 26% of all ranked servers and #959 in North America.
What does the population on Rustonia | US | Quests | Events look like?
Right now, 0 players are on Rustonia | US | Quests | Events, which has 50 slots. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 1 players.
Tags
How should you read the tags on Rustonia | US | Quests | Events?
You'll see Rustonia | US | Quests | Events tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts5 (Group limit): Teams cap out at 5; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which person or group runs Rustonia | US | Quests | Events?
1 other server we track also publishes a rustoniaservers.com hostname, as Rustonia | US | Quests | Events does, so the same operator most likely runs them all.
Where does Rustonia | US | Quests | Events appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Rustonia | US | Quests | Events: Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Map and rules
Which rules does Rustonia | US | Quests | Events enforce, and what are its settings?
Nothing in the name of Rustonia | US | Quests | Events states a gather rate. You can play in groups of up to 5 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Rustonia | US | Quests | Events?
A procedural map of size 6,000 and seed 1751509292, generated by the game, is what Rustonia | US | Quests | Events runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto Rustonia | US | Quests | Events?
To connect, start Rust, press F1, and type client.connect 89.28.237.41:28010. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/eNzBZN4QGx.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts5,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersThe server holds 50 slots.
ts5
Group limitTeams cap out at 5.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).