Working its way up from the back of the class: #15,173 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
29/ 100
F
Lost ground: down 6,262 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap5.9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4
The first 48 hours of its last wipes
Mon 12 OctTue 6 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 12 Oct, 18:07 UTC16d ago
1
–
running
1
Tue 6 Oct, 20:10 UTC22d ago
1
halved by day 4
5.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is NYROX RUST [DEV] | Aim Training - unofficial test server?
No region is published for NYROX RUST [DEV] | Aim Training - unofficial test server. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 90.190.168.89:28015 is the address to use.
How reliable is NYROX RUST [DEV] | Aim Training - unofficial test server, and is it up?
You cannot join now: NYROX RUST [DEV] | Aim Training - unofficial test server is offline, last seen 14 days 8 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 6 October 2026, Rust Server Score saw it for the first time.
Which Rust version is NYROX RUST [DEV] | Aim Training - unofficial test server running?
The server NYROX RUST [DEV] | Aim Training - unofficial test server is on Rust network protocol 2634 and build 167584 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does NYROX RUST [DEV] | Aim Training - unofficial test server reset?
There are too few wipes on record for NYROX RUST [DEV] | Aim Training - unofficial test server to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 16 days 13 hours.
What happens on NYROX RUST [DEV] | Aim Training - unofficial test server when wipe day arrives?
The average peak on its recent wipes was 1 players. 0 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 4.
Population
What position does NYROX RUST [DEV] | Aim Training - unofficial test server hold in the rankings?
Over the last seven days, NYROX RUST [DEV] | Aim Training - unofficial test server has #15,173 for player hours, in the top 70% of all ranked servers.
What does the population on NYROX RUST [DEV] | Aim Training - unofficial test server look like?
NYROX RUST [DEV] | Aim Training - unofficial test server is offline at the moment; the last time it was seen was 14 days 8 hours ago.
Tags and filters
What do NYROX RUST [DEV] | Aim Training - unofficial test server's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^d (Combat training): Practise aim and PvP, loot provided; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags NYROX RUST [DEV] | Aim Training - unofficial test server publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does NYROX RUST [DEV] | Aim Training - unofficial test server appear in the Rust Server Score lists and filters?
Rust Server Score lists that include NYROX RUST [DEV] | Aim Training - unofficial test server: Modded Rust servers, graded and Rust combat training servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
What settings and rules apply on NYROX RUST [DEV] | Aim Training - unofficial test server?
Nothing in the name of NYROX RUST [DEV] | Aim Training - unofficial test server states a gather rate. The group limit stays at the game's default of 8 players. It runs combat training, loot is handed out for aim and PvP practice. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join NYROX RUST [DEV] | Aim Training - unofficial test server?
Enter client.connect 90.190.168.89:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^z,^y,^d,gmrust,cs167584,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersIts slot count is 50.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167584
BuildBuild number: 167584.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Gameplay
^d
Combat trainingPractise aim and PvP, loot provided.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); wipes are the one to work on (F).