On the class lists: D (54), with population over 48 hours and no performance mark.
Players now1/ 2000% full
7-day average1peak 4
Rank#3,619top 16% · #1341 in EU
Last wipe27d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 1 of 200 on average. Plenty of space to grow.
Standingrank on player hours
84/ 100
B+
Holds a respectable place: #3,619 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 214 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
38/ 100
F
Slipped a little: down 864 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 16% of all ranked servers, top 46% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h.
The force wipe · high confidence
wipe-day peak4players, last three wipes
Coming wipes
7d 15hThu 5 Nov, 19:00 UTCFW
35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:42 UTCFW27d ago
4
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 150+ · 1x · monthly · 125 on average
25 / 300
Quick answers
from the figures on this page
About the server
Where in the world is [EU] The Hive - Last Survivor?
In Europe, according to its own listing, sits [EU] The Hive - Last Survivor, with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 91.218.66.70:28015.
How dependable is [EU] The Hive - Last Survivor, and is it online at the moment?
Right now, [EU] The Hive - Last Survivor is online. The uptime it reports puts the last restart at about 6 days 7 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
How well does [EU] The Hive - Last Survivor run?
It never fell below 193 server fps in the last 48 hours, averaging 214. Buildings, deployables and everything else in the world added up to as many as 145,643 entities. Memory use reached up to 5,861 MB. When fps is low and entities climb, that is lag to players.
On what Rust version does [EU] The Hive - Last Survivor sit?
The server [EU] The Hive - Last Survivor is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does [EU] The Hive - Last Survivor reset?
The force wipe each month is the only wipe [EU] The Hive - Last Survivor takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 27 days 9 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on [EU] The Hive - Last Survivor?
Across its recent wipes, the busiest moments averaged 4 players. The crowd on the latest wipe was largest 1 hours after it began.
Player numbers
What position does [EU] The Hive - Last Survivor hold in the rankings?
In Europe, [EU] The Hive - Last Survivor is #1,341, and overall it is #3,619 on player hours over the last seven days, in the top 16% of all ranked servers.
Is [EU] The Hive - Last Survivor a busy server?
Right now, 1 players are on [EU] The Hive - Last Survivor, which has 200 slots. Averaging 1 players over seven days, it peaked at 4. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 2 players.
Tags
What is meant by the tags on [EU] The Hive - Last Survivor?
You'll see [EU] The Hive - Last Survivor tagged with gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser lists it under Europe in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [EU] The Hive - Last Survivor appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [EU] The Hive - Last Survivor among them: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
What settings and rules apply on [EU] The Hive - Last Survivor?
The name of [EU] The Hive - Last Survivor gives no gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. The plugin count runs to Carbon. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
[EU] The Hive - Last Survivor runs which map?
[EU] The Hive - Last Survivor runs a game-generated procedural map at size 5,000, seed 64432535. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to [EU] The Hive - Last Survivor?
To connect, start Rust, press F1, and type client.connect 91.218.66.70:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://gamers.li/.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^y,^m,^v,EU,gmvanilla,cs168909,ts8
Game
gmvanilla
Game modeSurvival, vanilla style.
mp200
Max playersThe server holds 200 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^y
CarbonPlugin framework: Carbon.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).