On the class lists: F (40), with population over 48 hours and no performance mark.
Players now0/ 150% full
7-day average0peak –
Rank#15,276top 69%
Last wipe28d agono schedule published
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 15 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,276 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
37/ 100
F
Slipped a little: down 3,930 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h.
The force wipe · high confidence
wipe-day peak0players, last three wipes
Coming wipes
6d 20hThu 5 Nov, 19:00 UTCFW
34d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 21:00 UTCFW28d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You won't see a region from RATS Private Build Server, whose region code is us5. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 91.229.114.137:28023 is the address to use.
How dependable is RATS Private Build Server, and is it online at the moment?
Right now, RATS Private Build Server is online. The uptime it reports puts the last restart at about 7 days 20 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does RATS Private Build Server run?
The average over the last 48 hours was 60 server fps, and it never went below 60. At its peak, it held 50,788 entities, including buildings, deployables and all else in the world. Up to 2,702 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is RATS Private Build Server running?
Rust network protocol 2634 and build 167781 on Linux is what RATS Private Build Server runs. To join, your game must use the same protocol; Steam handles the update.
Resets
When does RATS Private Build Server wipe, and how often?
RATS Private Build Server wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 28 days 1 hours.
What should you expect from wipe day on RATS Private Build Server?
Recent wipes have peaked at 0 players on average. Peak numbers came 0 hours into the latest wipe.
Population
What position does RATS Private Build Server hold in the rankings?
In the top 69% of all ranked servers, RATS Private Build Server sits at #15,276 for player hours over the last seven days.
Is RATS Private Build Server a busy server?
With 15 slots available, RATS Private Build Server currently has 0 players. For the last seven days, the average number of players was 0.
Tags
What is meant by the tags on RATS Private Build Server?
The game's browser takes its cue from the tags RATS Private Build Server has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rus5 (Region code): us5 is the region code this server uses; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show RATS Private Build Server?
These Rust Server Score lists count RATS Private Build Server among them: Modded Rust servers, graded and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
How is RATS Private Build Server set up, and what rules does it keep?
The name of RATS Private Build Server gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on RATS Private Build Server?
A procedural map of size 5,000 and seed 1337, generated by the game, is what RATS Private Build Server runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
How to join
How should you connect to RATS Private Build Server?
Enter client.connect 91.229.114.137:28023 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp15,ptrak,$rus5,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp15
Max playersThe server holds 15 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$rus5
Region codeus5 is the region code this server uses.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).