On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 3
Rank#4,542top 20% · #776 in NA
Last wipe7d agobiweekly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
80/ 100
B+
Holds a respectable place: #4,542 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
33/ 100
F
Needs to keep more players after wipe day: 33% of wipes kept half their crowd.
Momentumrank now against a week ago
74/ 100
B−
Climbing fast: up 2,163 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 20% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h.
The force wipe · high confidence
usual gap14 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak3players, last three wipes
crowd held33%else halves by day 5
Coming wipes
6d 19hThu 5 Nov, 19:00 UTCFW
20d 17hThu 19 Nov, 17:09 UTC
34d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 22 OctThu 8 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 17:09 UTC7d ago
3
–
running
0
Thu 8 Oct, 17:10 UTC21d ago
3
halved by day 7
14 days
0
Fri 2 Oct, 17:33 UTC27d ago
3
✓ held half
6 days
0
Thu 24 Sep, 17:09 UTC35d ago
2
halved by day 3
8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is RGN 5x PvE [Events|Purge|Zombies|SkillTree] based in?
The NA tag places RGN 5x PvE [Events|Purge|Zombies|SkillTree] in North America, and the region code is us5. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 91.229.114.137:28115.
Is RGN 5x PvE [Events|Purge|Zombies|SkillTree] up, and how steady is its uptime?
Right now, RGN 5x PvE [Events|Purge|Zombies|SkillTree] is online. The uptime it reports puts the last restart at about 9 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
How well does RGN 5x PvE [Events|Purge|Zombies|SkillTree] run?
It averaged 60 server fps over the last 48 hours, with a low of 56. Up to 70,120 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,009 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is RGN 5x PvE [Events|Purge|Zombies|SkillTree] running?
You will find RGN 5x PvE [Events|Purge|Zombies|SkillTree] on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does RGN 5x PvE [Events|Purge|Zombies|SkillTree] wipe its map?
Its wipe pattern: RGN 5x PvE [Events|Purge|Zombies|SkillTree] wipes every other Thursday at 17:09 UTC. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 7 days 6 hours. Its tags say it wipes every two weeks.
What should you expect from wipe day on RGN 5x PvE [Events|Purge|Zombies|SkillTree]?
Across its recent wipes, the busiest moments averaged 3 players. The crowd on the latest wipe was largest 10 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 33% of its recent wipes. Day 5 is when it sank below half in the wipes that did not hold.
Player numbers
What position does RGN 5x PvE [Events|Purge|Zombies|SkillTree] hold in the rankings?
Over the last seven days, RGN 5x PvE [Events|Purge|Zombies|SkillTree] has #4,542 for player hours, in the top 20% of all ranked servers and #776 in North America.
What does the population on RGN 5x PvE [Events|Purge|Zombies|SkillTree] look like?
Right now, 0 players are on RGN 5x PvE [Events|Purge|Zombies|SkillTree], which has 100 slots. It peaked at 3 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 15:00 UTC, with 2 players.
Tags and filters
What do RGN 5x PvE [Events|Purge|Zombies|SkillTree]'s tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rus5 (Region code): us5 is the region code this server uses; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): In the server browser it appears under North America are the tags RGN 5x PvE [Events|Purge|Zombies|SkillTree] publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature RGN 5x PvE [Events|Purge|Zombies|SkillTree]?
Rust Server Score lists that include RGN 5x PvE [Events|Purge|Zombies|SkillTree]: 5x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded, Rust zombie servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.
Server rules
How is RGN 5x PvE [Events|Purge|Zombies|SkillTree] set up, and what rules does it keep?
The name of RGN 5x PvE [Events|Purge|Zombies|SkillTree] points to a 5x gather rate. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
RGN 5x PvE [Events|Purge|Zombies|SkillTree] runs which map?
The game generates the procedural map on RGN 5x PvE [Events|Purge|Zombies|SkillTree] at size 3,000 with seed 881133502. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: RustGamingNation Procedural.
How to join
What is the way to join RGN 5x PvE [Events|Purge|Zombies|SkillTree]?
Enter client.connect 91.229.114.137:28115 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://rustgamingnation.com/.
Server tags
what each one means
Published asmp100,ptrak,$rus5,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max players100 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$rus5
Region codeus5 is the region code this server uses.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).