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Every Rust server graded on real, live numbers. 96,161 players on the roll · 11,873 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 91.229.114.137:28127
Name of server

RGN 50x PvE [Events|Purge|Zombies|SkillTree]

RegisterPresentOnline
RegionNA · us5
Address91.229.114.137:28127
Last checked11m ago
50x weekly wipes moddedoxidepve
Launch Rust and join Website
Overall grade

Not there yet

40 out of 100, the average of 6 subjects

On the class lists: F (31), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,341top 69% · #1503 in NA
Last wipe2d agoweekly schedule
Next wipe4d 12hTue 3 Nov, 05:03 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,341 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 86/ 100 Mostly smooth: 51 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 31/ 100 Lost ground: down 5,738 places this week. A strong wipe could turn it round.

A term to build on. Strongest in uptime (A); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

6 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 05:03 UTC, in 4d 12h. Its weekly schedule tag · low confidence

usual gap8.1 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  • 4d 12hTue 3 Nov, 05:03 UTC
  • 7d 2hThu 5 Nov, 19:00 UTCFW
  • 11d 12hTue 10 Nov, 05:03 UTC
  • 18d 12hTue 17 Nov, 05:03 UTC
  • 25d 12hTue 24 Nov, 05:03 UTC
  • 32d 12hTue 1 Dec, 05:03 UTC
  • 35d 2hThu 3 Dec, 19:00 UTCFW
  • 39d 12hTue 8 Dec, 05:03 UTC

The first 48 hours of its last wipes

Tue 27 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 05:03 UTC2d ago 0 – running 0
Thu 15 Oct, 17:08 UTC13d ago 0 – 11.5 days 0
Thu 8 Oct, 17:09 UTC20d ago 0 – 7 days 0
Mon 5 Oct, 13:05 UTC24d ago 0 – 3.2 days 0
Fri 25 Sep, 19:48 UTC33d ago 1 halved by day 2 9.7 days 0
Thu 17 Sep, 17:09 UTC41d ago 0 – 8.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS
NA · groups of 8+ · 1e+06x · weekly · 4 on average
2 / 100
RGN 100000x PvE [Events|Purge|Zombies|SkillTree]
NA · groups of 8+ · 100000x · weekly · 3 on average
2 / 100
CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYS
NA · groups of 8+ · 1000x · weekly · 2 on average
4 / 100
RGN 1000x PvE [Events|Purge|Zombies|SkillTree]
NA · groups of 8+ · 1000x · weekly · 1 on average
0 / 100
RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]
NA · groups of 8+ · 1000x · weekly · 1 on average
0 / 100
Heathen's Playground X50 PVE
NA · groups of 20+ · 50x · monthly · 2 on average
5 / 50

Quick answers

from the figures on this page

Server facts

Which region is RGN 50x PvE [Events|Purge|Zombies|SkillTree] based in?

With region code us5, RGN 50x PvE [Events|Purge|Zombies|SkillTree] says it is in North America and shows the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 91.229.114.137:28127.

Is RGN 50x PvE [Events|Purge|Zombies|SkillTree] up, and how steady is its uptime?

You can join now: RGN 50x PvE [Events|Purge|Zombies|SkillTree] is online. According to its reported uptime, the last restart was about 1 hours ago. For the last 7 full days, it was up 42 of 168 hours, or 25% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Is RGN 50x PvE [Events|Purge|Zombies|SkillTree] smooth to play on?

The average over the last 48 hours was 51 server fps, and it never went below 13. At its peak, it held 48,793 entities, including buildings, deployables and all else in the world. At its highest, it used 2,195 MB of memory. When fps is low and entities climb, that is lag to players.

Which Rust version is RGN 50x PvE [Events|Purge|Zombies|SkillTree] running?

Rust network protocol 2635 and build 168909 on Linux is what RGN 50x PvE [Events|Purge|Zombies|SkillTree] runs. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

How frequently does RGN 50x PvE [Events|Purge|Zombies|SkillTree] wipe its map?

The prediction follows its tag, because too few of RGN 50x PvE [Events|Purge|Zombies|SkillTree]'s wipes are on record to confirm the schedule. Tuesday 3 November at 05:03 UTC is the date set for its next wipe. It has been running its current world for 2 days 11 hours. The tags carry a weekly wipe schedule.

What happens on RGN 50x PvE [Events|Purge|Zombies|SkillTree] when wipe day arrives?

Recent wipes have peaked at 0 players on average. 0 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.

Population

Where does RGN 50x PvE [Events|Purge|Zombies|SkillTree] sit among Rust servers?

Over the last seven days, RGN 50x PvE [Events|Purge|Zombies|SkillTree] has #15,341 for player hours, in the top 69% of all ranked servers and #1,503 in North America.

Is RGN 50x PvE [Events|Purge|Zombies|SkillTree] a busy server?

With 100 slots available, RGN 50x PvE [Events|Purge|Zombies|SkillTree] currently has 0 players. Over the past seven days, the average player count was 0.

Tags

What is meant by the tags on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

You'll see RGN 50x PvE [Events|Purge|Zombies|SkillTree] tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rus5 (Region code): Region code: us5; ^w (Weekly): Wipes come once a week; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): In the server browser it appears under North America in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

Rust Server Score lists that include RGN 50x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x gather rate, Modded Rust servers, graded, Rust PvE servers, graded, Rust zombie servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.

Rules and settings

What settings and rules apply on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

RGN 50x PvE [Events|Purge|Zombies|SkillTree] sets gather at 50x, as its name suggests. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.

RGN 50x PvE [Events|Purge|Zombies|SkillTree] runs which map?

RGN 50x PvE [Events|Purge|Zombies|SkillTree] runs a game-generated procedural map at size 3,000, seed 225688914. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: RustGamingNation Procedural.

How to join

How do you get onto RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

Enter client.connect 91.229.114.137:28127 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://rustgamingnation.com/.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players The server holds 100 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$rus5
Region code Region code: us5.

Wipe schedule

^w
Weekly Wipes come once a week.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.