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Every Rust server graded on real, live numbers. 34,939 players on the roll · 11,686 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 91.229.114.210:28015
Name of server

OFFSHORE 2X | Weekly | Under Development

RegisterAbsentOffline
RegionNA · us5
Address91.229.114.210:28015
Last checked11d ago
2x weekly wipes moddedcarbon
Launch Rust and join Website
Overall grade

Not there yet

30 out of 100, the average of 3 subjects

Players now 1/ 100 1% full
7-day average0peak –
Rank#13,011top 59% · #1439 in NA
Last wipe24d agoweekly schedule
Next wipe3d 18hSun 1 Nov, 21:16 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 41/ 100 Working its way up from the back of the class: #13,011 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 246 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 59% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 21:16 UTC, in 3d 18h. Its weekly schedule tag · low confidence

usual gap14.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  • 3d 18hSun 1 Nov, 21:16 UTC
  • 7d 15hThu 5 Nov, 19:00 UTCFW
  • 10d 18hSun 8 Nov, 21:16 UTC
  • 17d 18hSun 15 Nov, 21:16 UTC
  • 24d 18hSun 22 Nov, 21:16 UTC
  • 31d 18hSun 29 Nov, 21:16 UTC
  • 35d 15hThu 3 Dec, 19:00 UTCFW
  • 38d 18hSun 6 Dec, 21:16 UTC

The first 48 hours of its last wipes

Sun 4 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 21:16 UTC24d ago 1 – running 0
Sun 20 Sep, 16:10 UTC38d ago 1 halved by day 1 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] Stevious 2x Mondays | Vanilla | 10/26
NA · groups of 12+ · 2x · weekly · 98 on average
101 / 200
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8
NA · groups of 8+ · 2x · weekly · 85 on average
5 / 150
[US] Stevious 2x Main | Vanilla | 10/22
NA · groups of 12+ · 2x · weekly · 77 on average
3 / 200
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |
NA · groups of 8+ · 2x · weekly · 46 on average
382 / 400
[US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8
NA · groups of 8+ · 2x · weekly · 30 on average
42 / 150
BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOP
NA · groups of 8+ · 2x · weekly · 5 on average
3 / 100

Quick answers

from the figures on this page

About the server

Where in the world is OFFSHORE 2X | Weekly | Under Development?

With region code us5, OFFSHORE 2X | Weekly | Under Development says it is in North America and shows the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 91.229.114.210:28015 is the address to use.

Is OFFSHORE 2X | Weekly | Under Development up, and how steady is its uptime?

At this moment, OFFSHORE 2X | Weekly | Under Development is offline; the last time it was seen was 11 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 19 September 2026, Rust Server Score saw it for the first time.

Which Rust version is OFFSHORE 2X | Weekly | Under Development running?

The server OFFSHORE 2X | Weekly | Under Development is on Rust network protocol 2634 and build 167781 under Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

How frequently does OFFSHORE 2X | Weekly | Under Development wipe its map?

Its tag sets the prediction, as the record holds too few of OFFSHORE 2X | Weekly | Under Development's wipes to confirm its schedule. It is due to wipe next on Sunday 1 November at 21:16 UTC. 24 days 5 hours have passed since this world was made. Its tags state that it wipes weekly.

What should you expect from wipe day on OFFSHORE 2X | Weekly | Under Development?

Recent wipes have peaked at 1 players on average. Peak numbers came 0 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.

Player numbers

Where does OFFSHORE 2X | Weekly | Under Development place in the wider field of Rust servers?

In North America, OFFSHORE 2X | Weekly | Under Development is #1,439, and overall it is #13,011 on player hours over the last seven days, in the top 59% of all ranked servers.

How many players does OFFSHORE 2X | Weekly | Under Development usually have?

OFFSHORE 2X | Weekly | Under Development is offline at the moment; the last time it was seen was 11 days 7 hours ago.

Tags

How should you read the tags on OFFSHORE 2X | Weekly | Under Development?

You'll see OFFSHORE 2X | Weekly | Under Development tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $rus5 (Region code): us5 is the region code this server uses; ^w (Weekly): A wipe happens every week; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show OFFSHORE 2X | Weekly | Under Development?

Rust Server Score lists that include OFFSHORE 2X | Weekly | Under Development: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Rules and settings

What settings and rules apply on OFFSHORE 2X | Weekly | Under Development?

OFFSHORE 2X | Weekly | Under Development sets gather at 2x, as its name suggests. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. The server runs Valve's anti-cheat, VAC.

OFFSHORE 2X | Weekly | Under Development runs which map?

The game generates the procedural map on OFFSHORE 2X | Weekly | Under Development at size 3,000 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.

How to join

How should you connect to OFFSHORE 2X | Weekly | Under Development?

Enter client.connect 91.229.114.210:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/offshorenetwork.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2634,^z,^y,^w,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp100
Max players Its slot count is 100.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$rus5
Region code us5 is the region code this server uses.

Wipe schedule

^w
Weekly A wipe happens every week.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.