On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,349top 69% · #1520 in NA
Last wipe59d agoweekly schedule
Next wipe3d 1hSun 1 Nov, 03:21 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,349 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 224 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Sunday 1 November, 03:21 UTC, in 3d 1h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find ZR Rust | 2x in North America, tagged NA, with region code us5. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 91.229.114.24:28059.
Is ZR Rust | 2x up, and how steady is its uptime?
Right now, ZR Rust | 2x is online. The uptime it reports puts the last restart at about 59 days 20 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does ZR Rust | 2x run?
It never fell below 60 server fps in the last 48 hours, averaging 60. At its peak, it held 35,604 entities, including buildings, deployables and all else in the world. Up to 2,463 MB of memory was used. Players feel lag when fps drops and entities pile up.
On what Rust version does ZR Rust | 2x sit?
The server ZR Rust | 2x is on Rust network protocol 2632 and build 162434 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does ZR Rust | 2x reset?
The estimate for ZR Rust | 2x's next wipe comes from weekly: 7 days after its last wipe. Sunday 1 November at 03:21 UTC is the date set for its next wipe. It has been running its current world for 59 days 22 hours. Wipes are scheduled weekly, according to its tags.
Player count
Where does ZR Rust | 2x sit among Rust servers?
In North America, ZR Rust | 2x is #1,520, and overall it is #15,349 on player hours over the last seven days, in the top 69% of all ranked servers.
What does the population on ZR Rust | 2x look like?
With 100 slots available, ZR Rust | 2x currently has 0 players. A seven-day average of 0 players applies here.
Lists and filters
What is meant by the tags on ZR Rust | 2x?
The game's browser takes its cue from the tags ZR Rust | 2x has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2632 (Protocol): To get in, your game needs to be on the same version: the protocol is 2632; cs162434 (Build): Build number: 162434; ptrak (Networking): RakNet handles it, the game's default network layer; $rus5 (Region code): Region code: us5; ^w (Weekly): A wipe happens every week; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): The server browser lists it under North America. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does ZR Rust | 2x appear in the Rust Server Score lists and filters?
These Rust Server Score lists count ZR Rust | 2x among them: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Map and rules
Which rules does ZR Rust | 2x enforce, and what are its settings?
The name of ZR Rust | 2x points to a 2x gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
Which map is in play on ZR Rust | 2x?
ZR Rust | 2x runs a game-generated procedural map at size 2,500, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
Getting in
How do you get onto ZR Rust | 2x?
Enter client.connect 91.229.114.24:28059 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/mDpxXaFrj2.
Server tags
what each one means
Published asmp100,ptrak,$rus5,v2632,^w,^v,NA,gmrust,cs162434,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersIts slot count is 100.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2632
ProtocolTo get in, your game needs to be on the same version: the protocol is 2632.
cs162434
BuildBuild number: 162434.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$rus5
Region codeRegion code: us5.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).