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Every Rust server graded on real, live numbers. 40,450 players on the roll · 11,620 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 91.229.114.2:28027
Name of server

TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies

RegisterPresentOnline
RegionNA
Address91.229.114.2:28027
Last checked8m ago
2x vanillamoddedcarbon
Launch Rust and join Website
Overall grade

Solid

72 out of 100, the average of 6 subjects

On the class lists: C+ (67), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average1peak 5
Rank#3,375top 15% · #557 in NA
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours 85/ 100 Holds a respectable place: #3,375 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 253 server fps on average.
Wipeskeeping the crowd after a wipe 50/ 100 Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago 100/ 100 Climbing fast: up 4,556 places this week.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:05 UTC5d ago 4 – running 0
Sun 18 Oct, 03:24 UTC10d ago 1 held half 4.7 days 1
Mon 5 Oct, 01:29 UTC23d ago 2 halved by day 1 13.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 353 on average
117 / 150
US Limitless 2x Monthly Main | No BP Wipes | x2
NA · groups of 12+ · 2x · monthly · 139 on average
84 / 200
[US] Stevious 2x Mondays | Vanilla | 10/26
NA · groups of 12+ · 2x · weekly · 99 on average
119 / 450
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8
NA · groups of 8+ · 2x · weekly · 85 on average
1 / 150
[US] Stevious 2x Main | Vanilla | 10/22
NA · groups of 12+ · 2x · weekly · 76 on average
9 / 200
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |
NA · groups of 8+ · 2x · weekly · 49 on average
2 / 150

Quick answers

from the figures on this page

Server facts

Where in the world is TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?

The NA tag on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 91.229.114.2:28027.

How reliable is TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies, and is it up?

The server is up: TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies is online now. About 22 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 5 October 2026, Rust Server Score saw it for the first time.

Does TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies perform well?

It never fell below 233 server fps in the last 48 hours, averaging 253. Buildings, deployables and everything else in the world added up to as many as 50,928 entities. Memory use reached up to 2,404 MB. When fps is low and entities climb, that is lag to players.

What Rust version is TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies on?

Rust network protocol 2635 and build 168909 on Linux is what TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies runs. To join, your game must use the same protocol; Steam handles the update.

Resets

When does TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies wipe, and how often?

TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies wipes at times that vary, so no next wipe can be predicted. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 5 days 12 hours.

What happens on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies when wipe day arrives?

Recent wipes have peaked at 2 players on average. 2 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. In the other wipes it slipped under half by day 1.

Population

What position does TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies hold in the rankings?

Over the last seven days, TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies has #3,375 for player hours, in the top 15% of all ranked servers and #557 in North America.

How many players does TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies usually have?

TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies is showing 0 players right now, with 100 slots in total. It peaked at 5 and averaged 1 players over the last seven days. The highest average in the last 48 hours came at 05:00 UTC, with 2 players.

Lists and filters

How should you read the tags on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?

You'll see TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?

These Rust Server Score lists count TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies among them: 2x Rust servers, graded, Modded Rust servers, graded, Rust zombie servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Map and rules

Which rules does TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies enforce, and what are its settings?

The name of TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies points to a 2x gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies uses?

A procedural map of size 3,000 and seed 987654, generated by the game, is what TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

What is the way to join TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?

To connect, start Rust, press F1, and type client.connect 91.229.114.2:28027. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://thelastofrust.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players The server holds 100 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Mods and access

^z
Modded Because settings or plugins change how it plays, it is listed as Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.