On the class lists: C (62), with population over 48 hours and no performance mark.
Players now0/ 1500% full
7-day average0peak 2
Rank#6,814top 31% · #1066 in NA
Last wipe2h agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours
69/ 100
C+
Working its way up from the back of the class: #6,814 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 868 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 31% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
11 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···F···
·······
·WWWWWW
W··W··W
···W
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.6 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Sun 25 OctThu 22 OctMon 19 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 08:55 UTC2h ago
–
–
running
0
Sun 25 Oct, 06:29 UTC4d ago
1
–
–
0
Thu 22 Oct, 07:46 UTC7d ago
2
✓ held half
2.9 days
0
Mon 19 Oct, 20:21 UTC9d ago
1
✓ held half
2.5 days
0
Mon 19 Oct, 07:28 UTC10d ago
1
–
0.5 days
0
Sun 18 Oct, 18:08 UTC10d ago
1
–
0.6 days
0
Sun 18 Oct, 10:19 UTC11d ago
2
–
0.3 days
0
Sat 17 Oct, 18:40 UTC11d ago
2
–
0.7 days
0
Sat 17 Oct, 07:17 UTC12d ago
2
–
0.5 days
0
Fri 16 Oct, 19:31 UTC12d ago
3
–
0.5 days
0
Thu 15 Oct, 10:41 UTC14d ago
3
–
1.4 days
0
Wed 14 Oct, 12:18 UTC14d ago
1
–
0.9 days
0
Tue 13 Oct, 15:47 UTC15d ago
1
–
0.9 days
0
Thu 1 Oct, 17:49 UTCFW27d ago
1
halved by day 2
11.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Iftes Test Server | Creative mode ON | Kits ON sit?
You'll find Iftes Test Server | Creative mode ON | Kits ON in North America, tagged NA, with region code us5. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 91.229.114.90:28132 is the address to use.
How dependable is Iftes Test Server | Creative mode ON | Kits ON, and is it online at the moment?
You can join now: Iftes Test Server | Creative mode ON | Kits ON is online. According to its reported uptime, the last restart was about 1 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Does Iftes Test Server | Creative mode ON | Kits ON perform well?
It averaged 60 server fps over the last 48 hours, with a low of 60. Buildings, deployables and everything else in the world added up to as many as 63,833 entities. Up to 2,829 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does Iftes Test Server | Creative mode ON | Kits ON sit?
The server Iftes Test Server | Creative mode ON | Kits ON is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does Iftes Test Server | Creative mode ON | Kits ON reset?
There is no next wipe to predict on Iftes Test Server | Creative mode ON | Kits ON, as it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 2 hours.
What happens on Iftes Test Server | Creative mode ON | Kits ON when wipe day arrives?
The average peak on its recent wipes was 1 players. 0 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 100% of its recent wipes.
Player numbers
What position does Iftes Test Server | Creative mode ON | Kits ON hold in the rankings?
Over the last seven days, Iftes Test Server | Creative mode ON | Kits ON has #6,814 for player hours, in the top 31% of all ranked servers and #1,066 in North America.
What does the population on Iftes Test Server | Creative mode ON | Kits ON look like?
Iftes Test Server | Creative mode ON | Kits ON is showing 0 players right now, with 150 slots in total. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 22:00 UTC, with an average of 1 players.
Tags and filters
How should you read the tags on Iftes Test Server | Creative mode ON | Kits ON?
You'll see Iftes Test Server | Creative mode ON | Kits ON tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp150 (Max players): 150 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rus5 (Region code): us5 is the region code this server uses; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Iftes Test Server | Creative mode ON | Kits ON?
These Rust Server Score lists count Iftes Test Server | Creative mode ON | Kits ON among them: Modded Rust servers, graded, Rust build and creative servers, Rust creative servers, scored and graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules and settings
What settings and rules apply on Iftes Test Server | Creative mode ON | Kits ON?
Nothing in the name of Iftes Test Server | Creative mode ON | Kits ON states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Iftes Test Server | Creative mode ON | Kits ON runs which map?
Iftes Test Server | Creative mode ON | Kits ON runs a game-generated procedural map at size 4,500, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
How to join
What is the way to join Iftes Test Server | Creative mode ON | Kits ON?
Enter client.connect 91.229.114.90:28132 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://codefling.com/iftebinjan.
Server tags
what each one means
Published asmp150,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp150
Max players150 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$rus5
Region codeus5 is the region code this server uses.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).