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Every Rust server graded on real, live numbers. 102,807 players on the roll · 11,892 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 91.245.44.75:28320
Name of server

CSL Local EU Reproduction

RegisterAbsentOffline
RegionEU
Address91.245.44.75:28320
Last checked8d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

23 out of 100, the average of 2 subjects

Players now 0/ 20 0% full
7-day average0peak –
Rank#15,409top 69% · #2591 in EU
Last wipe8d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,409 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 15/ 100 Lost ground: down 10,792 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (F); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct19 Oct23 Oct27 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

11 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctTue 20 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 20:21 UTC8d ago 2 – running 0
Tue 20 Oct, 08:02 UTC9d ago 2 – 0.5 days 0
Mon 19 Oct, 11:20 UTC10d ago 3 – 0.9 days 1
Sun 18 Oct, 20:15 UTC10d ago 3 – 0.6 days 2
Sun 18 Oct, 08:08 UTC11d ago 3 – 0.5 days 1
Sat 17 Oct, 08:18 UTC12d ago 3 – 1 days 0
Fri 16 Oct, 12:54 UTC13d ago 1 – 0.8 days 0
Thu 15 Oct, 06:53 UTC14d ago 2 – 1.3 days 0
Wed 14 Oct, 09:57 UTC15d ago 8 – 0.9 days 0
Tue 13 Oct, 13:24 UTC16d ago 8 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
1183 / 1500
R2 - Aim training / Matchmaking / Facechecks - RU Main
EU · groups of 12+ · 219 on average
375 / 500
RustGames.gg | Lucky Pillars - EU 1
EU · groups of 100+ · 84 on average
168 / 400
R2 - Aim training / Matchmaking / Facechecks - EU Main
EU · groups of 12+ · 38 on average
94 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
EU · no group limit · 30 on average
47 / 75
A-42 - Helicopter / Minicopter Training
EU · groups of 200+ · 3 on average
4 / 42

Quick answers

from the figures on this page

Server details

In what location does CSL Local EU Reproduction sit?

The EU tag on CSL Local EU Reproduction puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 91.245.44.75:28320 is the address to use.

How reliable is CSL Local EU Reproduction, and is it up?

You cannot join now: CSL Local EU Reproduction is offline, last seen 8 days 17 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 7 October 2026.

What Rust version is CSL Local EU Reproduction on?

The server CSL Local EU Reproduction is on Rust network protocol 2634 and build 166494 under Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

When does CSL Local EU Reproduction wipe, and how often?

There is no next wipe to predict on CSL Local EU Reproduction, as it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 8 days 21 hours have passed since this world was made.

What should you expect from wipe day on CSL Local EU Reproduction?

Recent wipes have peaked at 2 players on average. Peak numbers came 1 hours into the latest wipe.

Player count

Where does CSL Local EU Reproduction place in the wider field of Rust servers?

In Europe, CSL Local EU Reproduction is #2,591, and overall it is #15,409 on player hours over the last seven days, in the top 69% of all ranked servers.

What does the population on CSL Local EU Reproduction look like?

The last sighting of CSL Local EU Reproduction was 8 days 17 hours ago, and it is offline right now.

Tags

What do CSL Local EU Reproduction's tags stand for?

You'll see CSL Local EU Reproduction tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp20 (Max players): Its slot count is 20; ts1000 (Group limit): Teams cap out at 1000; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Practise aim and PvP, loot provided; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): The server browser lists it under Europe; sc1 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show CSL Local EU Reproduction?

These Rust Server Score lists count CSL Local EU Reproduction among them: European Rust servers, graded, Modded Rust servers, graded and Rust combat training servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

How is CSL Local EU Reproduction set up, and what rules does it keep?

The name of CSL Local EU Reproduction gives no gather rate. A group here can reach 1000 players. It runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is not enabled.

Connecting

How do you get onto CSL Local EU Reproduction?

Enter client.connect 91.245.44.75:28320 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^e,^d,EU,gmrust,cs166494,sc1,ts1000,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp20
Max players Its slot count is 20.
ts1000
Group limit Teams cap out at 1000.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Gameplay

^e
Minigames Expect minigames: arenas, Bedwars, parkour and more.
^d
Combat training Practise aim and PvP, loot provided.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

EU
Europe The server browser lists it under Europe.

Other

sc1
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.