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Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 91.77.169.203:28015
Name of server

[RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial

RegisterPresentOnline
RegionEU
Address91.77.169.203:28015
Last checked2h ago
0.5x biweekly wipes moddedoxidepve
Launch Rust and join Website
Overall grade

Getting there

55 out of 100, the average of 6 subjects

On the class lists: D (46), with population over 48 hours and no performance mark.

Players now 2/ 100 2% full
7-day average3peak 12
Rank#1,920top 9% · #746 in EU
Last wipe12d agobiweekly schedule
Next wipe1d 5hFri 30 Oct, 00:15 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 3/ 100 A quiet classroom so far: 3 of 100 on average. Plenty of space to grow.
Standingrank on player hours 91/ 100 Well up the rankings: #1,920 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 95/ 100 Runs smoothly: 57 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 44/ 100 Slipped a little: down 230 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in uptime (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 00:15 UTC, in 1d 5h. Its biweekly schedule tag · low confidence

usual gap14.2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak15players, last three wipes
crowd held0%else halves by day 8.5

Coming wipes

  • 1d 5hFri 30 Oct, 00:15 UTC
  • 7d 23hThu 5 Nov, 19:00 UTCFW
  • 15d 5hFri 13 Nov, 00:15 UTC
  • 29d 5hFri 27 Nov, 00:15 UTC
  • 35d 23hThu 3 Dec, 19:00 UTCFW
  • 43d 5hFri 11 Dec, 00:15 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 40 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 00:15 UTC12d ago 9 – running 0
Thu 1 Oct, 18:22 UTC FW27d ago 21 halved by day 6 14.2 days 1
Thu 17 Sep, 16:35 UTC41d ago 15 halved by day 11 14.1 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 237 on average
296 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 51 on average
82 / 100
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 29 on average
37 / 200
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid
EU · groups of 10+ · biweekly · 27 on average
28 / 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
EU · groups of 8+ · biweekly · 27 on average
39 / 50
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events
EU · groups of 8+ · biweekly · 25 on average
33 / 100

Quick answers

from the figures on this page

Server facts

In what location does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial sit?

You'll see [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial listed in Europe, tagged EU. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 91.77.169.203:28015.

Is [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial up, and how steady is its uptime?

The server is up: [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial is online now. About 13 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Is [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial smooth to play on?

The average over the last 48 hours was 57 server fps, and it never went below 11. Up to 99,741 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 4,041 MB of memory. When fps is low and entities climb, that is lag to players.

Which Rust version is [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial running?

The server [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.

Resets

When does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial wipe, and how often?

Its tag sets the prediction, as the record holds too few of [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial's wipes to confirm its schedule. It is due to wipe next on Friday 30 October at 00:15 UTC. The world it runs now was created 12 days 18 hours. Its tags say it wipes every two weeks.

What happens on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial when wipe day arrives?

Across its recent wipes, the busiest moments averaged 15 players. Peak numbers came 40 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 8.5 is when it sank below half in the wipes that did not hold.

Player numbers

Where does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial sit among Rust servers?

Over the last seven days, [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial has #1,920 for player hours, in the top 9% of all ranked servers and #746 in Europe.

Is [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial a busy server?

Right now, 2 players are on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial, which has 100 slots. Averaging 3 players over seven days, it peaked at 12. The busiest time in the last 48 hours was 16:00 UTC, with an average of 3 players.

Lists and filters

What do [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial's tags stand for?

You'll see [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): In the server browser it appears under Europe in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial appear in the Rust Server Score lists and filters?

Rust Server Score lists that include [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server rules

Which rules does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial enforce, and what are its settings?

The name of [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial points to a 0.5x gather rate. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.

Can you tell me which map [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial uses?

A procedural map of size 4,250 and seed 771842122, generated by the game, is what [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

How to join

How do you get onto [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

Enter client.connect 91.77.169.203:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/dJrkgQC6YR.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp100
Max players The server holds 100 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.