On the class lists: D (50), with population over 48 hours and no performance mark.
Players now1/ 1100% full
7-day average1peak 1
Rank#11,079top 50%
Last wipe2d agoweekly schedule
Next wipe4d 4hSun 1 Nov, 15:56 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
65/ 100
C+
Draws a healthy crowd: 1 of 1 on average.
Standingrank on player hours
50/ 100
D
Working its way up from the back of the class: #11,079 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A fair term, with more to come.
Strongest in population (C+); standing is the one to work on (D).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 50% of all ranked servers, and #466 of the trio servers (top 74%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Sunday 1 November, 15:56 UTC, in 4d 4h.
Its weekly schedule tag · low confidence
wipe-day peak1players, last three wipes
Coming wipes
4d 4hSun 1 Nov, 15:56 UTC
8d 7hThu 5 Nov, 19:00 UTCFW
11d 4hSun 8 Nov, 15:56 UTC
18d 4hSun 15 Nov, 15:56 UTC
25d 4hSun 22 Nov, 15:56 UTC
32d 4hSun 29 Nov, 15:56 UTC
36d 7hThu 3 Dec, 19:00 UTCFW
39d 4hSun 6 Dec, 15:56 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 25 Oct, 15:56 UTC2d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Test. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 92.127.248.4:28015.
How reliable is Test, and is it up?
The server is down: Test is offline now, with the last sighting 2 days 15 hours ago. It was up 4% of the time over the last 3 full days, 3 of 72 hours. The first sighting by Rust Server Score was on 24 October 2026.
On what Rust version does Test sit?
Rust network protocol 2635 and build 168909 on Windows is what Test runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does Test wipe its map?
Its tag sets the prediction, as the record holds too few of Test's wipes to confirm its schedule. It is due to wipe next on Sunday 1 November at 15:56 UTC. It has been running its current world for 2 days 15 hours. Its tags state that it wipes weekly.
What should you expect from wipe day on Test?
The average peak on its recent wipes was 1 players. Peak numbers came 1 hours into the latest wipe.
Player numbers
Where does Test sit among Rust servers?
In the top 50% of all ranked servers, Test sits at #11,079 for player hours over the last seven days. In the trio group, it ranks #466.
How many players does Test usually have?
Test is offline at the moment; the last time it was seen was 2 days 15 hours ago. The seven-day average is 1 players, with a peak of 1.
Tags and filters
What is meant by the tags on Test?
The game's browser takes its cue from the tags Test has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp1 (Max players): The server holds 1 slots; ts3 (Group limit): Teams cap out at 3; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^w (Weekly): A wipe happens every week; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Test?
These Rust Server Score lists count Test among them: Modded Rust servers, graded and Rust servers with a trio group limit. It shows under the following filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Rules and settings
Which rules does Test enforce, and what are its settings?
You will find no gather rate in the name of Test. The cap on group size is 3 players (trio). survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
Connecting
What is the way to join Test?
Enter client.connect 92.127.248.4:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp1,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts3,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp1
Max playersThe server holds 1 slots.
ts3
Group limitTeams cap out at 3.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in population (C+); standing is the one to work on (D).