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Every Rust server graded on real, live numbers. 54,249 players on the roll · 11,692 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 30 October 2026 Pupil no. 93.125.12.155:28015
Name of server

ALIVE4DEATH

RegisterAbsentOffline
RegionEU
Address93.125.12.155:28015
Last checked18d ago
monthly wipes vanillapremium
Launch Rust and join
Overall grade

Not there yet

28 out of 100, the average of 2 subjects

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,855top 72% · #2568 in EU
Last wipe20d agomonthly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 28/ 100 Working its way up from the back of the class: #15,855 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 27/ 100 Lost ground: down 7,375 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct14 Oct16 Oct18 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 6d 17hThu 5 Nov, 19:00 UTCFW
  • 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 21:26 UTC20d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
106 / 200
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 212 on average
53 / 200
[EU] Facepunch 1
EU · groups of 8+ · monthly · 161 on average
82 / 400
[EU East] Facepunch 4
EU · groups of 8+ · monthly · 158 on average
35 / 350
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 123 on average
48 / 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 119 on average
29 / 300

Quick answers

from the figures on this page

About the server

In what location does ALIVE4DEATH sit?

In Europe, according to its own listing, sits ALIVE4DEATH, with the EU tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 93.125.12.155:28015.

How reliable is ALIVE4DEATH, and is it up?

You cannot join now: ALIVE4DEATH is offline, last seen 18 days 23 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 9 October 2026.

What Rust version is ALIVE4DEATH on?

You will find ALIVE4DEATH on Rust network protocol 2634 and build 167398, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

How frequently does ALIVE4DEATH wipe its map?

ALIVE4DEATH wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 20 days 4 hours. Its tags list a monthly wipe schedule.

What happens on ALIVE4DEATH when wipe day arrives?

The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 2 hours after it began.

Player numbers

Where does ALIVE4DEATH place in the wider field of Rust servers?

In Europe, ALIVE4DEATH is #2,568, and overall it is #15,855 on player hours over the last seven days, in the top 72% of all ranked servers.

Is ALIVE4DEATH a busy server?

ALIVE4DEATH is offline at the moment; the last time it was seen was 18 days 23 hours ago.

Tags and filters

What do ALIVE4DEATH's tags stand for?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^q (Premium): Joining requires premium status on Rust; EU (Europe): You will find it under Europe in the browser are the tags ALIVE4DEATH publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature ALIVE4DEATH?

These Rust Server Score lists count ALIVE4DEATH among them: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

How is ALIVE4DEATH set up, and what rules does it keep?

You will find no gather rate in the name of ALIVE4DEATH. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. Joining requires premium status on Rust. VAC, Valve's anti-cheat, is enabled.

ALIVE4DEATH runs which map?

The game generates a procedural map for ALIVE4DEATH.

Connecting

How should you connect to ALIVE4DEATH?

Enter client.connect 93.125.12.155:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. Joining requires premium status on Rust.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167398,^q,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Mods and access

^q
Premium Joining requires premium status on Rust.

Region

EU
Europe You will find it under Europe in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.