A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
56/ 100
C−
Working its way up from the back of the class: #9,717 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 1,225 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
13 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h.
The force wipe · high confidence
usual gap1.9 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 3.5
Coming wipes
8d 20hThu 5 Nov, 19:00 UTCFW
22d 15hThu 19 Nov, 14:26 UTC
36d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctSat 10 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 14:26 UTC5d ago
1
–
running
0
Thu 15 Oct, 14:40 UTC12d ago
1
halved by day 5
7 days
0
Sat 10 Oct, 09:19 UTC17d ago
1
✓ held half
5.2 days
0
Thu 8 Oct, 17:20 UTC19d ago
1
–
1.7 days
1
Mon 5 Oct, 15:14 UTC22d ago
1
halved by day 2
3.1 days
0
Sat 3 Oct, 09:39 UTC24d ago
1
✓ held half
2.2 days
0
Fri 2 Oct, 22:54 UTC24d ago
1
–
0.4 days
0
Thu 1 Oct, 19:00 UTCFW26d ago
1
–
1.2 days
0
Wed 30 Sep, 18:21 UTC27d ago
1
–
1 days
0
Sun 27 Sep, 19:34 UTC30d ago
1
✓ held half
2.9 days
0
Sun 27 Sep, 11:39 UTC30d ago
1
–
0.3 days
0
Sat 26 Sep, 19:49 UTC31d ago
1
–
0.7 days
0
Sun 20 Sep, 11:30 UTC37d ago
1
halved by day 3
6.3 days
0
Thu 17 Sep, 19:27 UTC40d ago
1
halved by day 1
2.7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for [CH] Swiss PvP Solo/Duo. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 94.16.253.97:28015.
How dependable is [CH] Swiss PvP Solo/Duo, and is it online at the moment?
You can join now: [CH] Swiss PvP Solo/Duo is online. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Which Rust version is [CH] Swiss PvP Solo/Duo running?
You will find [CH] Swiss PvP Solo/Duo on Rust network protocol 2635 and build 167231, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
When does [CH] Swiss PvP Solo/Duo wipe, and how often?
Too few wipes on [CH] Swiss PvP Solo/Duo are recorded to confirm the schedule, so its tag guides the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 5 days 8 hours. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on [CH] Swiss PvP Solo/Duo?
The average peak on its recent wipes was 1 players. Peak numbers came 0 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. In the other wipes it slipped under half by day 3.5.
Population
Where does [CH] Swiss PvP Solo/Duo sit among Rust servers?
Over the last seven days, [CH] Swiss PvP Solo/Duo has #9,717 for player hours, in the top 44% of all ranked servers.
Is [CH] Swiss PvP Solo/Duo a busy server?
With 50 slots available, [CH] Swiss PvP Solo/Duo currently has 0 players. Averaging 0 players over seven days, it peaked at 1.
Tags and filters
What is meant by the tags on [CH] Swiss PvP Solo/Duo?
gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs167231 (Build): Build number: 167231; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags [CH] Swiss PvP Solo/Duo publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [CH] Swiss PvP Solo/Duo?
Rust Server Score lists that include [CH] Swiss PvP Solo/Duo: Modded Rust servers, graded. You can find it under these server-list filters: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Rules and settings
Which rules does [CH] Swiss PvP Solo/Duo enforce, and what are its settings?
You will find no gather rate in the name of [CH] Swiss PvP Solo/Duo. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
[CH] Swiss PvP Solo/Duo runs which map?
[CH] Swiss PvP Solo/Duo runs a procedural map, which the game generates.
How to join
What is the way to join [CH] Swiss PvP Solo/Duo?
To connect, start Rust, press F1, and type client.connect 94.16.253.97:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^b,^v,gmvanilla,cs167231,ts8,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs167231
BuildBuild number: 167231.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).