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Every Rust server graded on real, live numbers. 32,604 players on the roll · 11,658 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 94.196.118.78:28015
Name of server

Shabba

RegisterAbsentOffline
RegionEU
Address94.196.118.78:28015
Last checked25d ago
vanillamoddedoxidepve
Launch Rust and join
Overall grade

Not there yet

28 out of 100, the average of 2 subjects

Players now 0/ 5 0% full
7-day average0peak –
Rank#16,003top 70% · #2483 in EU
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #16,003 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 26/ 100 Lost ground: down 7,547 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct6 Oct8 Oct10 Oct

Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:52 UTC FW27d ago 2 – running 0
Thu 1 Oct, 13:52 UTC27d ago 2 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 241 on average
89 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 51 on average
10 / 100
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 35 on average
4 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 31 on average
7 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 30 on average
6 / 140
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 29 on average
8 / 200

Quick answers

from the figures on this page

Server details

In what location does Shabba sit?

The EU tag on Shabba puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 94.196.118.78:28015.

Is Shabba up, and how steady is its uptime?

The server is down: Shabba is offline now, with the last sighting 25 days 17 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 29 September 2026.

On what Rust version does Shabba sit?

Rust network protocol 2634 and build 166652 on Linux is what Shabba runs. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

On what schedule does Shabba reset?

There are too few wipes on record for Shabba to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 27 days 5 hours have passed since this world was made.

What should you expect from wipe day on Shabba?

The average peak on its recent wipes was 2 players. 17 hours after the latest wipe began, the crowd hit its peak.

Player count

Where does Shabba place in the wider field of Rust servers?

In Europe, Shabba is #2,483, and overall it is #16,003 on player hours over the last seven days, in the top 70% of all ranked servers.

How many players does Shabba usually have?

The last sighting of Shabba was 25 days 17 hours ago, and it is offline right now.

Tags and filters

How should you read the tags on Shabba?

You'll see Shabba tagged with gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): Its slot count is 5; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser lists it under Europe in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature Shabba?

Rust Server Score lists that include Shabba: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

What settings and rules apply on Shabba?

You will find no gather rate in the name of Shabba. The default of 8 players applies as the group cap. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map Shabba uses?

The game generates the procedural map on Shabba at size 4,500 with seed 1994412. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

How to join

How do you get onto Shabba?

Enter client.connect 94.196.118.78:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^p,^v,EU,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp5
Max players Its slot count is 5.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.