Skip to the page
Every Rust server graded on real, live numbers. 62,626 players on the roll · 11,741 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 94.228.171.183:28015
Name of server

Test

RegisterAbsentOffline
Region–
Address94.228.171.183:28015
Last checked4d ago
trio weekly wipes vanillamoddedoxide
Launch Rust and join
Overall grade

Steady

65 out of 100, the average of 3 subjects

On the class lists: D (50), with population over 48 hours and no performance mark.

Players now 1/ 1 100% full
7-day average1peak 1
Rank#10,106top 45%
Last wipe6d agoweekly schedule
Next wipe1hThu 29 Oct, 12:38 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 94/ 100 A full classroom nearly all week: 1 of 1 on average.
Standingrank on player hours 55/ 100 Working its way up from the back of the class: #10,106 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 46/ 100 Slipped a little: down 898 places this week. Nothing a good wipe can't fix.

A steady term. Strongest in population (A); momentum is the one to work on (D).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 45% of all ranked servers, and #450 of the trio servers (top 72%). Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 12:38 UTC, in 1h. Its weekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 1hThu 29 Oct, 12:38 UTC
  • 7d 7hThu 5 Nov, 19:00 UTCFW
  • 14d 1hThu 12 Nov, 12:38 UTC
  • 21d 1hThu 19 Nov, 12:38 UTC
  • 28d 1hThu 26 Nov, 12:38 UTC
  • 35d 7hThu 3 Dec, 19:00 UTCFW
  • 42d 1hThu 10 Dec, 12:38 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 12:38 UTC6d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
RustSpain.com | EU Trio Mondays
EU · trio · weekly · 64 on average
62 / 200
QS『可乐』10.28/5倍/养老/三人/萌新礼包
EA · trio · weekly · 22 on average
28 / 100
GORILA.RU Random Item Jump (Random Item)
trio · weekly · 19 on average
23 / 200
TRAVELER TRIO [MAX 3] Wipe 28.10
EU · trio · weekly · 9 on average
16 / 100
[GUA] MODDED 2Х | SOLO/DUO/TRIO | EU | MAP WIPE 28.10
EU · trio · weekly · 3 on average
8 / 200

Quick answers

from the figures on this page

About the server

In what location does Test sit?

No region is published for Test. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 94.228.171.183:28015.

Is Test up, and how steady is its uptime?

At this moment, Test is offline; the last time it was seen was 4 days ago. It was up 4 of 168 hours over the last 7 full days, which is 2% of the time. On 14 October 2026, Rust Server Score saw it for the first time.

Which Rust version is Test running?

The server Test is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

How frequently does Test wipe its map?

Its tag sets the prediction, as the record holds too few of Test's wipes to confirm its schedule. It is due to wipe next on Thursday 29 October at 12:38 UTC. 6 days 22 hours have passed since this world was made. The tags carry a weekly wipe schedule.

What should you expect from wipe day on Test?

Across its recent wipes, the busiest moments averaged 1 players. 0 hours after the latest wipe began, the crowd hit its peak.

Population

Where does Test place in the wider field of Rust servers?

In the top 45% of all ranked servers, Test sits at #10,106 for player hours over the last seven days. In the trio group, it ranks #450.

How many players does Test usually have?

The last sighting of Test was 4 days ago, and it is offline right now. The seven-day average is 1 players, with a peak of 1.

Tags and filters

How should you read the tags on Test?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp1 (Max players): The server holds 1 slots; ts3 (Group limit): A team can hold 3 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^w (Weekly): Wipes come once a week; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags Test publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show Test?

These Rust Server Score lists count Test among them: Modded Rust servers, graded and Rust servers with a trio group limit. It shows under the following filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.

Map and rules

How is Test set up, and what rules does it keep?

The name of Test gives no gather rate. You can have up to 3 players in a group (trio). You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.

Can you tell me which map Test uses?

The game generates a procedural map for Test.

Connecting

What is the way to join Test?

To connect, start Rust, press F1, and type client.connect 94.228.171.183:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp1
Max players The server holds 1 slots.
ts3
Group limit A team can hold 3 players at most.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly Wipes come once a week.

Difficulty

^v
Vanilla Facepunch's own version, with no changed rates, kits or rules.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.