Working its way up from the back of the class: #15,505 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 2,436 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (F); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
······W
WW·····
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.
The force wipe · high confidence
usual gap0.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
Coming wipes
7d 8hThu 5 Nov, 19:00 UTCFW
35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Tue 6 OctMon 5 OctSun 4 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 6 Oct, 13:13 UTC22d ago
1
–
running
1
Mon 5 Oct, 09:21 UTC24d ago
1
–
1.2 days
0
Sun 4 Oct, 20:46 UTC24d ago
1
–
0.5 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is BORN TO KILL | PVE SURVIVAL | LOW DECAY?
The EU tag on BORN TO KILL | PVE SURVIVAL | LOW DECAY puts it in Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 95.147.224.99:28015.
How dependable is BORN TO KILL | PVE SURVIVAL | LOW DECAY, and is it online at the moment?
At this moment, BORN TO KILL | PVE SURVIVAL | LOW DECAY is offline; the last time it was seen was 22 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 4 October 2026.
What Rust version is BORN TO KILL | PVE SURVIVAL | LOW DECAY on?
You will find BORN TO KILL | PVE SURVIVAL | LOW DECAY on Rust network protocol 2634 and build 166652, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does BORN TO KILL | PVE SURVIVAL | LOW DECAY wipe its map?
The force wipe each month is the only wipe BORN TO KILL | PVE SURVIVAL | LOW DECAY takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 22 days 20 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on BORN TO KILL | PVE SURVIVAL | LOW DECAY?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 0 hours into the latest wipe.
Player numbers
Where does BORN TO KILL | PVE SURVIVAL | LOW DECAY sit among Rust servers?
Over the last seven days, BORN TO KILL | PVE SURVIVAL | LOW DECAY has #15,505 for player hours, in the top 69% of all ranked servers and #2,466 in Europe.
Is BORN TO KILL | PVE SURVIVAL | LOW DECAY a busy server?
It has been 22 days 19 hours since BORN TO KILL | PVE SURVIVAL | LOW DECAY was last seen, and it is offline right now.
Tags and filters
What do BORN TO KILL | PVE SURVIVAL | LOW DECAY's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): This runs on build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): In the server browser it appears under Europe are the tags BORN TO KILL | PVE SURVIVAL | LOW DECAY publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature BORN TO KILL | PVE SURVIVAL | LOW DECAY?
These Rust Server Score lists count BORN TO KILL | PVE SURVIVAL | LOW DECAY among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
How is BORN TO KILL | PVE SURVIVAL | LOW DECAY set up, and what rules does it keep?
You will find no gather rate in the name of BORN TO KILL | PVE SURVIVAL | LOW DECAY. The default of 8 players applies as the group cap. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
BORN TO KILL | PVE SURVIVAL | LOW DECAY runs which map?
The game generates the procedural map on BORN TO KILL | PVE SURVIVAL | LOW DECAY at size 2,500 with seed 6738. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
How to join
What is the way to join BORN TO KILL | PVE SURVIVAL | LOW DECAY?
Enter client.connect 95.147.224.99:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/borntokill.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2634,^p,^m,^v,EU,gmrust,cs166652,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp40
Max players40 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166652
BuildThis runs on build 166652.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (F); standing is the one to work on (F).