On the class lists: F (36), with population over 48 hours and no performance mark.
Players now0/ 1620% full
7-day average0peak –
Rank#15,344top 69% · #2551 in EU
Last wipe27d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 162 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,344 on player hours.
Uptimehours on the list, last 48
67/ 100
C+
Missed a few lessons: on the list 32 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 100 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 551 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
7d 3hThu 5 Nov, 19:00 UTCFW
35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 10:28 UTC27d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · no group limit · 1x · monthly · 25 on average
30 / 100
Quick answers
from the figures on this page
Server details
Which region is [DE/GER] Bossbagoh-Gaming.de >> PvE/PvP | LvL | Event | Discord based in?
In Europe, according to its own listing, sits [DE/GER] Bossbagoh-Gaming.de >> PvE/PvP | LvL | Event | Discord, with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 95.156.230.35:28024.
How reliable is [DE/GER] Bossbagoh-Gaming.de >> PvE/PvP | LvL | Event | Discord, and is it up?
Right now, [DE/GER] Bossbagoh-Gaming.de >> PvE/PvP | LvL | Event | Discord is online. The uptime it reports puts the last restart at about 18 hours ago. It was up 92% of the time over the last 7 full days, 154 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
How well does [DE/GER] Bossbagoh-Gaming.de >> PvE/PvP | LvL | Event | Discord run?
It never fell below 100 server fps in the last 48 hours, averaging 100. At its peak, it held 84,168 entities, including buildings, deployables and all else in the world. Memory use reached up to 4,188 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does [DE/GER] Bossbagoh-Gaming.de >> PvE/PvP | LvL | Event | Discord sit?
Rust network protocol 2635 and build 168909 on Linux is what [DE/GER] Bossbagoh-Gaming.de >> PvE/PvP | LvL | Event | Discord runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does [DE/GER] Bossbagoh-Gaming.de >> PvE/PvP | LvL | Event | Discord wipe its map?
[DE/GER] Bossbagoh-Gaming.de >> PvE/PvP | LvL | Event | Discord wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 27 days 4 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on [DE/GER] Bossbagoh-Gaming.de >> PvE/PvP | LvL | Event | Discord?
The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 0 hours after it began.
Population
Where does [DE/GER] Bossbagoh-Gaming.de >> PvE/PvP | LvL | Event | Discord sit among Rust servers?
Over the last seven days, [DE/GER] Bossbagoh-Gaming.de >> PvE/PvP | LvL | Event | Discord has #15,344 for player hours, in the top 69% of all ranked servers and #2,551 in Europe.
Is [DE/GER] Bossbagoh-Gaming.de >> PvE/PvP | LvL | Event | Discord a busy server?
[DE/GER] Bossbagoh-Gaming.de >> PvE/PvP | LvL | Event | Discord is showing 0 players right now, with 162 slots in total. Over the past seven days, the average player count was 0.
Tags and filters
What is meant by the tags on [DE/GER] Bossbagoh-Gaming.de >> PvE/PvP | LvL | Event | Discord?
The game's browser takes its cue from the tags [DE/GER] Bossbagoh-Gaming.de >> PvE/PvP | LvL | Event | Discord has set: gmvanilla (Game mode): You play vanilla survival here; mp162 (Max players): The server holds 162 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^s (Softcore): Facepunch's easier ruleset means part of your inventory survives your death; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): In the server browser it appears under Europe. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [DE/GER] Bossbagoh-Gaming.de >> PvE/PvP | LvL | Event | Discord?
Rust Server Score lists that include [DE/GER] Bossbagoh-Gaming.de >> PvE/PvP | LvL | Event | Discord: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
How is [DE/GER] Bossbagoh-Gaming.de >> PvE/PvP | LvL | Event | Discord set up, and what rules does it keep?
Nothing in the name of [DE/GER] Bossbagoh-Gaming.de >> PvE/PvP | LvL | Event | Discord states a gather rate. With no change from the game default, groups take up to 8 players. softcore is the mode here, Facepunch's easier setting, with part of your loot kept. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.
Which map is in play on [DE/GER] Bossbagoh-Gaming.de >> PvE/PvP | LvL | Event | Discord?
[DE/GER] Bossbagoh-Gaming.de >> PvE/PvP | LvL | Event | Discord runs a game-generated procedural map at size 4,096, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
Connecting
How do you get onto [DE/GER] Bossbagoh-Gaming.de >> PvE/PvP | LvL | Event | Discord?
To connect, start Rust, press F1, and type client.connect 95.156.230.35:28024. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/MkHmhpsDZ7.
Server tags
what each one means
Published asmp162,ptrak,$r?,v2635,^z,^y,^m,^s,EU,^p,gmvanilla,cs168909,ts8
Game
gmvanilla
Game modeYou play vanilla survival here.
mp162
Max playersThe server holds 162 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^s
SoftcoreFacepunch's easier ruleset means part of your inventory survives your death.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).