On the class lists: F (43), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#14,679top 66% · #2507 in EU
Last wipe22d agobiweekly schedule
Next wipe5d 1hTue 3 Nov, 08:46 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
34/ 100
F
Working its way up from the back of the class: #14,679 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 115 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 66% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Tuesday 3 November, 08:46 UTC, in 5d 1h.
Its biweekly schedule tag · low confidence
wipe-day peak1players, last three wipes
Coming wipes
5d 1hTue 3 Nov, 08:46 UTC
7d 12hThu 5 Nov, 19:00 UTCFW
19d 1hTue 17 Nov, 08:46 UTC
33d 1hTue 1 Dec, 08:46 UTC
35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 6 Oct, 08:46 UTC22d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [PVE/PVP] GGPLAY #1 [X2/X3 | LOOT+ | RAID | EVENTS | KITS] based in?
In Europe, according to its own listing, sits [PVE/PVP] GGPLAY #1 [X2/X3 | LOOT+ | RAID | EVENTS | KITS], with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. 95.216.24.50:28015 is the address to use.
How reliable is [PVE/PVP] GGPLAY #1 [X2/X3 | LOOT+ | RAID | EVENTS | KITS], and is it up?
The server is down: [PVE/PVP] GGPLAY #1 [X2/X3 | LOOT+ | RAID | EVENTS | KITS] is offline now, with the last sighting 1 hours ago. According to its reported uptime, the last restart was about 55 minutes ago. For the last 7 full days, it was up 52 of 168 hours, or 31% of the time. The first sighting by Rust Server Score was on 25 September 2026.
It averaged 115 server fps over the last 48 hours, with a low of 77. At its peak, it held 94,703 entities, including buildings, deployables and all else in the world. At its highest, it used 3,029 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does [PVE/PVP] GGPLAY #1 [X2/X3 | LOOT+ | RAID | EVENTS | KITS] sit?
Rust network protocol 2635 and build 168909 on Linux is what [PVE/PVP] GGPLAY #1 [X2/X3 | LOOT+ | RAID | EVENTS | KITS] runs. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does [PVE/PVP] GGPLAY #1 [X2/X3 | LOOT+ | RAID | EVENTS | KITS] reset?
Too few wipes on [PVE/PVP] GGPLAY #1 [X2/X3 | LOOT+ | RAID | EVENTS | KITS] are recorded to confirm the schedule, so its tag guides the prediction. Expect the next wipe on Tuesday 3 November at 08:46 UTC. 22 days 22 hours have passed since this world was made. Its tags give a wipe schedule of every two weeks.
What happens on [PVE/PVP] GGPLAY #1 [X2/X3 | LOOT+ | RAID | EVENTS | KITS] when wipe day arrives?
Recent wipes have peaked at 1 players on average. Peak numbers came 1 hours into the latest wipe.
Player count
What position does [PVE/PVP] GGPLAY #1 [X2/X3 | LOOT+ | RAID | EVENTS | KITS] hold in the rankings?
In Europe, [PVE/PVP] GGPLAY #1 [X2/X3 | LOOT+ | RAID | EVENTS | KITS] is #2,507, and overall it is #14,679 on player hours over the last seven days, in the top 66% of all ranked servers.
Is [PVE/PVP] GGPLAY #1 [X2/X3 | LOOT+ | RAID | EVENTS | KITS] a busy server?
It has been 1 hours since [PVE/PVP] GGPLAY #1 [X2/X3 | LOOT+ | RAID | EVENTS | KITS] was last seen, and it is offline right now. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 0 players.
Tags and filters
How should you read the tags on [PVE/PVP] GGPLAY #1 [X2/X3 | LOOT+ | RAID | EVENTS | KITS]?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): The server browser lists it under Europe are the tags [PVE/PVP] GGPLAY #1 [X2/X3 | LOOT+ | RAID | EVENTS | KITS] publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [PVE/PVP] GGPLAY #1 [X2/X3 | LOOT+ | RAID | EVENTS | KITS] appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [PVE/PVP] GGPLAY #1 [X2/X3 | LOOT+ | RAID | EVENTS | KITS]: 2x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Rules and settings
What settings and rules apply on [PVE/PVP] GGPLAY #1 [X2/X3 | LOOT+ | RAID | EVENTS | KITS]?
The name of [PVE/PVP] GGPLAY #1 [X2/X3 | LOOT+ | RAID | EVENTS | KITS] points to a 2x gather rate. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
A procedural map of size 4,000 and seed 1541291377, generated by the game, is what [PVE/PVP] GGPLAY #1 [X2/X3 | LOOT+ | RAID | EVENTS | KITS] runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How should you connect to [PVE/PVP] GGPLAY #1 [X2/X3 | LOOT+ | RAID | EVENTS | KITS]?
To connect, start Rust, press F1, and type client.connect 95.216.24.50:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://api-02-cluster-01.eu.server.norppa.co/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max players100 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).