A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours
32/ 100
F
Working its way up from the back of the class: #15,268 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
22/ 100
F
Lost ground: down 8,560 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap3.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1.5
The first 48 hours of its last wipes
Fri 2 OctThu 1 OctSat 19 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 10:34 UTC27d ago
1
–
running
0
Thu 1 Oct, 18:38 UTCFW28d ago
2
–
0.7 days
0
Sat 19 Sep, 11:36 UTC40d ago
1
halved by day 2
12.3 days
1
Tue 15 Sep, 19:23 UTC44d ago
1
halved by day 1
3.7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In Europe, according to its own listing, sits [DEV] RustyCabin PVE, with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 98.128.242.189:28015.
How reliable is [DEV] RustyCabin PVE, and is it up?
Right now, [DEV] RustyCabin PVE is online. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 15 September 2026.
What Rust version is [DEV] RustyCabin PVE on?
You will find [DEV] RustyCabin PVE on Rust network protocol 2634 and build 166494, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does [DEV] RustyCabin PVE reset?
There is no next wipe to predict on [DEV] RustyCabin PVE, as it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 27 days 11 hours.
What happens on [DEV] RustyCabin PVE when wipe day arrives?
Recent wipes have peaked at 1 players on average. 0 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 1.5.
Player numbers
Where does [DEV] RustyCabin PVE place in the wider field of Rust servers?
Over the last seven days, [DEV] RustyCabin PVE has #15,268 for player hours, in the top 68% of all ranked servers and #2,528 in Europe.
Is [DEV] RustyCabin PVE a busy server?
[DEV] RustyCabin PVE is showing 0 players right now, with 20 slots in total. For the last seven days, the average number of players was 0.
Lists and filters
What is meant by the tags on [DEV] RustyCabin PVE?
gmvanilla (Game mode): Survival, vanilla style; mp20 (Max players): 20 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166494 (Build): Build number: 166494; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): Players do not fight one another here; the world is the danger; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): You will find it under Europe in the browser are the tags [DEV] RustyCabin PVE publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [DEV] RustyCabin PVE?
Rust Server Score lists that include [DEV] RustyCabin PVE: European Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Roleplay servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
What settings and rules apply on [DEV] RustyCabin PVE?
You will find no gather rate in the name of [DEV] RustyCabin PVE. The default of 8 players applies as the group cap. It runs roleplay, jobs, towns and rules for roleplay. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join [DEV] RustyCabin PVE?
Enter client.connect 98.128.242.189:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2634,^z,^y,^r,EU,^p,gmvanilla,cs166494,ts8
Game
gmvanilla
Game modeSurvival, vanilla style.
mp20
Max players20 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166494
BuildBuild number: 166494.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Gameplay
^r
RoleplayRoleplay is the focus here.
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonPlugin framework: Carbon.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).