On the class lists: F (22), with population over 48 hours and no performance mark.
Players now1/ 303% full
7-day average0peak 1
Rank#14,325top 65%
Last wipe9d agoweekly schedule
Next wipe4d 16hSun 1 Nov, 12:02 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 0 of 30 on average. Plenty of space to grow.
Standingrank on player hours
35/ 100
F
Working its way up from the back of the class: #14,325 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
32/ 100
F
Lost ground: down 5,241 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Sunday 1 November, 12:02 UTC, in 4d 16h.
Its weekly schedule tag · low confidence
usual gap14.6 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 6
Coming wipes
4d 16hSun 1 Nov, 12:02 UTC
8d 23hThu 5 Nov, 19:00 UTCFW
11d 16hSun 8 Nov, 12:02 UTC
18d 16hSun 15 Nov, 12:02 UTC
25d 16hSun 22 Nov, 12:02 UTC
32d 16hSun 29 Nov, 12:02 UTC
36d 23hThu 3 Dec, 19:00 UTCFW
39d 16hSun 6 Dec, 12:02 UTC
The first 48 hours of its last wipes
Sun 18 OctSat 3 OctSat 3 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 18 Oct, 12:02 UTC9d ago
1
–
running
1
Sat 3 Oct, 20:50 UTC23d ago
2
halved by day 8
14.6 days
2
Sat 3 Oct, 00:09 UTC24d ago
2
–
0.9 days
0
Fri 18 Sep, 01:32 UTC39d ago
2
halved by day 4
14.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by Starch 2x. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 98.243.53.208:28050 is the address to use.
How dependable is Starch 2x, and is it online at the moment?
You cannot join now: Starch 2x is offline, last seen 3 days 1 hours ago. It was up 1% of the time over the last 7 full days, 1 of 168 hours. It was first seen by Rust Server Score on 14 September 2026.
What Rust version is Starch 2x on?
You will find Starch 2x on Rust network protocol 2635 and build 167781, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does Starch 2x wipe its map?
The prediction follows its tag, because too few of Starch 2x's wipes are on record to confirm the schedule. It is due to wipe next on Sunday 1 November at 12:02 UTC. It has been running its current world for 9 days 7 hours. Its tags state that it wipes weekly.
What happens on Starch 2x when wipe day arrives?
Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 0 hours after it began. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 6.
Population
Where does Starch 2x place in the wider field of Rust servers?
Over the last seven days, Starch 2x has #14,325 for player hours, in the top 65% of all ranked servers.
What does the population on Starch 2x look like?
The last sighting of Starch 2x was 3 days 1 hours ago, and it is offline right now. The seven-day average is 0 players, with a peak of 1.
Tags
What is meant by the tags on Starch 2x?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp30 (Max players): Its slot count is 30; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs167781 (Build): This runs on build 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Starch 2x publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Starch 2x?
These Rust Server Score lists count Starch 2x among them: 2x Rust servers, graded, Modded Rust servers, graded and Rust battlefield servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Map and rules
What settings and rules apply on Starch 2x?
Going by its name, Starch 2x runs 2x gather. With no change from the game default, groups take up to 8 players. You get battlefield here, kits and high rates for fast PvP. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Starch 2x uses?
A procedural map of size 4,000 and seed 1113617313, generated by the game, is what Starch 2x runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How should you connect to Starch 2x?
Enter client.connect 98.243.53.208:28050 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/eGnTBwH8zk.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2635,^w,^i,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp30
Max playersIts slot count is 30.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyWipes come once a week.
Gameplay
^i
BattlefieldKits and high rates drive the fast PvP here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); wipes are the one to work on (F).