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Every Rust server graded on real, live numbers. 72,149 players on the roll · 11,922 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 4 November 2026 Pupil no. 98.97.8.191:28015
Name of server

<SERVER_NAME>

RegisterAbsentOffline
Region–
Address98.97.8.191:28015
Last checked6d ago
Launch Rust and join
Overall grade

Not there yet

39 out of 100, the average of 2 subjects

Players now 0/ ?
7-day average0peak –
Rank#15,960top 70%
Last wipe33d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,960 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 48/ 100 Slipped a little: down 611 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Oct29 Oct31 Oct1 Nov3 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 398 on average
382 / 425
Rusty Moose |EU Biweekly|
EU · groups of 12+ · biweekly · 323 on average
153 / 200
Rusty Moose |US Biweekly|
NA · groups of 12+ · biweekly · 313 on average
93 / 200
Rustoria.co - EU Mondays
EU · groups of 12+ · weekly · 267 on average
372 / 400
Rustafied.com - EU Medium - Large
EU · groups of 16+ · biweekly · 263 on average
213 / 275
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 234 on average
110 / 150

Quick answers

from the figures on this page

Server details

Which region is <SERVER_NAME> based in?

You'll find no region listed by <SERVER_NAME>. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 98.97.8.191:28015.

Is <SERVER_NAME> up, and how steady is its uptime?

You cannot join now: <SERVER_NAME> is offline, last seen 6 days 6 hours ago. It was up 7% of the time over the last 6 full days, 10 of 144 hours. It was first seen by Rust Server Score on 28 October 2026.

On what Rust version does <SERVER_NAME> sit?

Rust network protocol 2635 and build 168909 on Linux is what <SERVER_NAME> runs. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

When does <SERVER_NAME> wipe, and how often?

There are too few wipes on record for <SERVER_NAME> to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 33 days 16 hours have passed since this world was made.

Population

Where does <SERVER_NAME> place in the wider field of Rust servers?

Over the last seven days, <SERVER_NAME> has #15,960 for player hours, in the top 70% of all ranked servers.

What does the population on <SERVER_NAME> look like?

<SERVER_NAME> is offline at the moment; the last time it was seen was 6 days 6 hours ago. For the last seven days, the average number of players was 0.

Tags

What is meant by the tags on <SERVER_NAME>?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server are the tags <SERVER_NAME> publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does <SERVER_NAME> appear in the Rust Server Score lists and filters?

Rust Server Score lists that include <SERVER_NAME>: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which rules does <SERVER_NAME> enforce, and what are its settings?

The name of <SERVER_NAME> gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.

Which map is in play on <SERVER_NAME>?

A procedural map, generated by the game, is what <SERVER_NAME> runs.

Connecting

What is the way to join <SERVER_NAME>?

To connect, start Rust, press F1, and type client.connect 98.97.8.191:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp0
Max players The server holds 0 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.