Working its way up from the back of the class: #15,478 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
8/ 100
F
Lost ground: down 13,015 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does 【糊涂涂PVE】萌新 | 养老 | 原倍 | 烹饪 | 突袭 sit?
You'll see 【糊涂涂PVE】萌新 | 养老 | 原倍 | 烹饪 | 突袭 listed in Asia, tagged EA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 101.70.126.15:38001.
How dependable is 【糊涂涂PVE】萌新 | 养老 | 原倍 | 烹饪 | 突袭, and is it online at the moment?
The server is down: 【糊涂涂PVE】萌新 | 养老 | 原倍 | 烹饪 | 突袭 is offline now, with the last sighting 35 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Which Rust version is 【糊涂涂PVE】萌新 | 养老 | 原倍 | 烹饪 | 突袭 running?
Rust network protocol 2633 and build 162929 on Windows is what 【糊涂涂PVE】萌新 | 养老 | 原倍 | 烹饪 | 突袭 runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does 【糊涂涂PVE】萌新 | 养老 | 原倍 | 烹饪 | 突袭 reset?
the force wipe gives the basis for estimating 【糊涂涂PVE】萌新 | 养老 | 原倍 | 烹饪 | 突袭's next wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 55 days 17 hours have passed since this world was made. Its tags record that it wipes monthly.
Population
Where does 【糊涂涂PVE】萌新 | 养老 | 原倍 | 烹饪 | 突袭 sit among Rust servers?
In Asia, 【糊涂涂PVE】萌新 | 养老 | 原倍 | 烹饪 | 突袭 is #475, and overall it is #15,478 on player hours over the last seven days, in the top 71% of all ranked servers.
What does the population on 【糊涂涂PVE】萌新 | 养老 | 原倍 | 烹饪 | 突袭 look like?
【糊涂涂PVE】萌新 | 养老 | 原倍 | 烹饪 | 突袭 is offline at the moment; the last time it was seen was 35 days 17 hours ago.
Tags and filters
How should you read the tags on 【糊涂涂PVE】萌新 | 养老 | 原倍 | 烹饪 | 突袭?
gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): The server holds 200 slots; ts30 (Group limit): No team may go above 30; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs162929 (Build): The game build is 162929; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); EA (East Asia): You will find it under East Asia in the browser are the tags 【糊涂涂PVE】萌新 | 养老 | 原倍 | 烹饪 | 突袭 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does 【糊涂涂PVE】萌新 | 养老 | 原倍 | 烹饪 | 突袭 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count 【糊涂涂PVE】萌新 | 养老 | 原倍 | 烹饪 | 突袭 among them: Best community servers, graded, Rust PvE servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
How is 【糊涂涂PVE】萌新 | 养老 | 原倍 | 烹饪 | 突袭 set up, and what rules does it keep?
Nothing in the name of 【糊涂涂PVE】萌新 | 养老 | 原倍 | 烹饪 | 突袭 states a gather rate. You can play in groups of up to 30 players. pve is the mode here, no PvP between players. Under Community in the server browser you will find this community server. The plugin count runs to Oxide. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
Can you tell me which map 【糊涂涂PVE】萌新 | 养老 | 原倍 | 烹饪 | 突袭 uses?
【糊涂涂PVE】萌新 | 养老 | 原倍 | 烹饪 | 突袭 runs a game-generated procedural map at size 5,000, seed 1063775756. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto 【糊涂涂PVE】萌新 | 养老 | 原倍 | 烹饪 | 突袭?
Enter client.connect 101.70.126.15:38001 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2633,^m,^v,EA,^p,gmrust,cs162929,ts30,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp200
Max playersThe server holds 200 slots.
ts30
Group limitNo team may go above 30.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs162929
BuildThe game build is 162929.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Region
EA
East AsiaYou will find it under East Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).