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Every Rust server graded on real, live numbers. 33,825 players on the roll · 11,594 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 103.15.237.153:28015
Name of server

IRONBARK CREEK AU

RegisterPresentOnline
Region–
Address103.15.237.153:28015
Last checked8m ago
quad monthly wipes moddedoxidepvesoftcore
Launch Rust and join
Overall grade

Steady

66 out of 100, the average of 5 subjects

On the class lists: C− (57), with population over 48 hours and no performance mark.

Players now 0/ 125 0% full
7-day average0peak 3
Rank#5,260top 24%
Last wipe26d agomonthly schedule
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 125 on average. Plenty of space to grow.
Standingrank on player hours 76/ 100 Holds a respectable place: #5,260 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 209 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 54/ 100 Moving up: up 410 places this week.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 24% of all ranked servers, and #335 of the quad servers (top 41%). Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  • 8d 13hThu 5 Nov, 19:00 UTCFW
  • 36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:33 UTC FW26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
2 / 50
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.
NA · quad · monthly · 2 on average
2 / 50
Reforged Hybrid | PvE/PvP Zones | Zombies | Events
NA · quad · monthly · 20 on average
13 / 140
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
OC · groups of 8+ · monthly · 13 on average
16 / 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing
OC · groups of 8+ · monthly · 10 on average
10 / 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event
OC · groups of 8+ · monthly · 8 on average
4 / 100

Quick answers

from the figures on this page

About the server

Where in the world is IRONBARK CREEK AU?

The name of IRONBARK CREEK AU points to Oceania, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 103.15.237.153:28015.

How reliable is IRONBARK CREEK AU, and is it up?

The server is up: IRONBARK CREEK AU is online now. About 11 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first sighting by Rust Server Score was on 30 September 2026.

Is IRONBARK CREEK AU smooth to play on?

The average over the last 48 hours was 209 server fps, and it never went below 152. At its peak, it held 69,048 entities, including buildings, deployables and all else in the world. Up to 3,834 MB of memory was used. When fps is low and entities climb, that is lag to players.

On what Rust version does IRONBARK CREEK AU sit?

Rust network protocol 2635 and build 168909 on Linux is what IRONBARK CREEK AU runs. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

On what schedule does IRONBARK CREEK AU reset?

The force wipe each month is the only wipe IRONBARK CREEK AU takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 26 days 9 hours. The tags show a monthly wipe schedule.

What happens on IRONBARK CREEK AU when wipe day arrives?

Across its recent wipes, the busiest moments averaged 3 players. 10 hours after the latest wipe began, the crowd hit its peak.

Population

Where does IRONBARK CREEK AU place in the wider field of Rust servers?

In the top 24% of all ranked servers, IRONBARK CREEK AU sits at #5,260 for player hours over the last seven days. It comes #335 among servers in the quad group.

How many players does IRONBARK CREEK AU usually have?

IRONBARK CREEK AU is showing 0 players right now, with 125 slots in total. Averaging 0 players over seven days, it peaked at 3. The busiest time in the last 48 hours was 09:00 UTC, with an average of 2 players.

Tags and filters

What do IRONBARK CREEK AU's tags stand for?

You'll see IRONBARK CREEK AU tagged with gmsoftcore (Game mode): This is softcore, the easier option; mp125 (Max players): Its slot count is 125; ts4 (Group limit): A team can hold 4 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show IRONBARK CREEK AU?

These Rust Server Score lists count IRONBARK CREEK AU among them: Oceania Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Map and rules

How is IRONBARK CREEK AU set up, and what rules does it keep?

Nothing in the name of IRONBARK CREEK AU states a gather rate. You can have up to 4 players in a group (quad). softcore is the mode here, Facepunch's easier setting, with part of your loot kept. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.

Can you tell me which map IRONBARK CREEK AU uses?

The game generates the procedural map on IRONBARK CREEK AU at size 3,500 with seed 50000. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

How do you get onto IRONBARK CREEK AU?

Enter client.connect 103.15.237.153:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^m,^p,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode This is softcore, the easier option.
mp125
Max players Its slot count is 125.
ts4
Group limit A team can hold 4 players at most.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.