Working its way up from the back of the class: #15,946 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
33/ 100
F
Lost ground: down 5,554 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 94% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The EA tag on 【开心】PVE100倍 puts it in Asia. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 103.217.196.96:40000.
How reliable is 【开心】PVE100倍, and is it up?
You cannot join now: 【开心】PVE100倍 is offline, last seen 23 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 5 October 2026, Rust Server Score saw it for the first time.
Which Rust version is 【开心】PVE100倍 running?
The server 【开心】PVE100倍 is on Rust network protocol 2634 and build 166652 under Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does 【开心】PVE100倍 reset?
The next wipe on 【开心】PVE100倍 is a projection from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 23 days 20 hours. Its tags record that it wipes monthly.
Player numbers
Where does 【开心】PVE100倍 sit among Rust servers?
In Asia, 【开心】PVE100倍 is #492, and overall it is #15,946 on player hours over the last seven days, in the top 71% of all ranked servers.
Is 【开心】PVE100倍 a busy server?
It has been 23 days 6 hours since 【开心】PVE100倍 was last seen, and it is offline right now.
Tags
How should you read the tags on 【开心】PVE100倍?
You'll see 【开心】PVE100倍 tagged with gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EA (East Asia): You will find it under East Asia in the browser in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does 【开心】PVE100倍 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include 【开心】PVE100倍: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
How is 【开心】PVE100倍 set up, and what rules does it keep?
The name of 【开心】PVE100倍 gives no gather rate. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map 【开心】PVE100倍 uses?
【开心】PVE100倍 runs a game-generated procedural map at size 3,500, seed 1. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto 【开心】PVE100倍?
Enter client.connect 103.217.196.96:40000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^m,EA,^p,gmvanilla,cs166652,ts8,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp100
Max players100 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166652
BuildThe game build is 166652.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EA
East AsiaYou will find it under East Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.