On the class lists: C+ (66), with population over 48 hours and no performance mark.
Players now19/ 10019% full
7-day average10peak 35
Rank#936top 4%
Last wipe27d agono schedule published
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
10/ 100
F
A quiet classroom so far: 10 of 100 on average. Plenty of space to grow.
Standingrank on player hours
96/ 100
A+
Well up the rankings: #936 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 256 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
59/ 100
C−
Moving up: up 161 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h.
The force wipe · high confidence
wipe-day peak18players, last three wipes
Coming wipes
7d 3hThu 5 Nov, 19:00 UTCFW
35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 11 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:34 UTCFW27d ago
18
–
running
7
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Intoxicated SEA Sandbox - Creative | Build | Noclip sit?
The name of Intoxicated SEA Sandbox - Creative | Build | Noclip points to Asia even though no region tag is published, and the region code is as2. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 103.69.128.205:27121 is the address to use.
How dependable is Intoxicated SEA Sandbox - Creative | Build | Noclip, and is it online at the moment?
You can join now: Intoxicated SEA Sandbox - Creative | Build | Noclip is online. About 5 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
How well does Intoxicated SEA Sandbox - Creative | Build | Noclip run?
It averaged 256 server fps over the last 48 hours, with a low of 250. Up to 999,999 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,725 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does Intoxicated SEA Sandbox - Creative | Build | Noclip sit?
The server Intoxicated SEA Sandbox - Creative | Build | Noclip is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does Intoxicated SEA Sandbox - Creative | Build | Noclip wipe its map?
The force wipe each month is the only wipe Intoxicated SEA Sandbox - Creative | Build | Noclip takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 27 days 19 hours.
What happens on Intoxicated SEA Sandbox - Creative | Build | Noclip when wipe day arrives?
Across its recent wipes, the busiest moments averaged 18 players. The crowd on the latest wipe was largest 11 hours after it began.
Player numbers
What position does Intoxicated SEA Sandbox - Creative | Build | Noclip hold in the rankings?
Over the last seven days, Intoxicated SEA Sandbox - Creative | Build | Noclip has #936 for player hours, in the top 4% of all ranked servers.
Is Intoxicated SEA Sandbox - Creative | Build | Noclip a busy server?
Intoxicated SEA Sandbox - Creative | Build | Noclip is showing 19 players right now, with 100 slots in total. Averaging 10 players over seven days, it peaked at 35. The highest average in the last 48 hours came at 12:00 UTC, with 29 players.
Tags and filters
How should you read the tags on Intoxicated SEA Sandbox - Creative | Build | Noclip?
You'll see Intoxicated SEA Sandbox - Creative | Build | Noclip tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptnone (Networking): This server uses 'none' as its network layer; $ras2 (Region code): It is filed under the region code as2; ^c (Creative): Build freely in this sandbox, with no gathering to do; ^k (Build server): Design and practise your bases here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; rustmaps (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner; stok (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Intoxicated SEA Sandbox - Creative | Build | Noclip?
Rust Server Score lists that include Intoxicated SEA Sandbox - Creative | Build | Noclip: Modded Rust servers, graded, Rust build and creative servers and Rust creative servers, scored and graded. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Creative ^c, Build server ^k and Modded ^z; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.
Map and rules
Which rules does Intoxicated SEA Sandbox - Creative | Build | Noclip enforce, and what are its settings?
You will find no gather rate in the name of Intoxicated SEA Sandbox - Creative | Build | Noclip. The group limit stays at the game's default of 8 players. It runs build & creative, building in a sandbox, and no gathering. Plugins or settings change the game here, and the server browser lists it under Modded. The server runs Valve's anti-cheat, VAC.
Download the published file for the custom 5,650 map on Intoxicated SEA Sandbox - Creative | Build | Noclip from this page.
Connecting
How should you connect to Intoxicated SEA Sandbox - Creative | Build | Noclip?
To connect, start Rust, press F1, and type client.connect 103.69.128.205:27121. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/ChTFh5w.
Server tags
what each one means
Published asgmrust,ptnone,cs168909,$ras2,ts8,^z,^c,^k,rustmaps,mp100,v2635,stok,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersIts slot count is 100.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptnone
NetworkingThis server uses 'none' as its network layer.
$ras2
Region codeIt is filed under the region code as2.
Gameplay
^c
CreativeBuild freely in this sandbox, with no gathering to do.
^k
Build serverDesign and practise your bases here.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Other
rustmaps
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
stok
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).