On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average1peak 7
Rank#3,004top 14% · #292 in EA
Last wipe26d agobiweekly schedule
Next wipe1d 11hThu 29 Oct, 22:20 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
86/ 100
A−
Holds a respectable place: #3,004 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
97/ 100
A+
Runs smoothly: 58 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
38/ 100
F
Slipped a little: down 712 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 14% of all ranked servers, top 53% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 22:20 UTC, in 1d 11h.
Its biweekly schedule tag · low confidence
wipe-day peak8players, last three wipes
Coming wipes
1d 11hThu 29 Oct, 22:20 UTC
8d 8hThu 5 Nov, 19:00 UTCFW
15d 11hThu 12 Nov, 22:20 UTC
29d 11hThu 26 Nov, 22:20 UTC
36d 8hThu 3 Dec, 19:00 UTCFW
43d 11hThu 10 Dec, 22:20 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 37 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 22:20 UTCFW26d ago
8
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 based in?
In Asia, according to its own listing, sits 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久, with the EA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 45.125.44.27:28018.
How dependable is 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久, and is it online at the moment?
You can join now: 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 is online. The uptime it reports puts the last restart at about 36 hours ago. It was up 161 of 168 hours over the last 7 full days, which is 96% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 perform well?
It averaged 58 server fps over the last 48 hours, with a low of 50. Buildings, deployables and everything else in the world added up to as many as 141,680 entities. Up to 5,256 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 sit?
The server 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 wipe, and how often?
Too few wipes on 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 are recorded to confirm the schedule, so its tag guides the prediction. Thursday 29 October at 22:20 UTC is the date set for its next wipe. It has been running its current world for 26 days 12 hours. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久?
Recent wipes have peaked at 8 players on average. The crowd on the latest wipe was largest 37 hours after it began.
Population
Where does 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 sit among Rust servers?
Over the last seven days, 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 has #3,004 for player hours, in the top 14% of all ranked servers and #292 in Asia.
Is 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 a busy server?
With 100 slots available, 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 currently has 0 players. It peaked at 7 and averaged 1 players over the last seven days. The busiest time in the last 48 hours was 00:00 UTC, with an average of 2 players.
Tags and filters
What do 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久's tags stand for?
The game's browser takes its cue from the tags 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^s (Softcore): Facepunch's easier ruleset means part of your inventory survives your death; ^c (Creative): Build freely in this sandbox, with no gathering to do; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): In the server browser it appears under East Asia. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久?
Rust Server Score lists that include 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久: Modded Rust servers, graded, Rust build and creative servers and Rust creative servers, scored and graded. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: Softcore; Server tag: Biweekly ^b, Softcore ^s, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Map and rules
What settings and rules apply on 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久?
The name of 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 gives no gather rate. The group limit stays at the game's default of 8 players. softcore is the mode here, Facepunch's gentler mode: part of your loot stays with you. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 uses?
可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 runs a game-generated procedural map at size 4,000, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久?
Enter client.connect 45.125.44.27:28018 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://qm.qq.com/cgi-bin/qm/qr?authKey=XvrWNXvrVuXd4lS6suWqZtltg%2BTZjpJuOQlOeVDnite5E2u%2BsPO1DCcmGNW9jvcI&k=gzeworp6jeROLicR98pVuwqf-NE1ewXN&noverify=0.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,^s,^c,EA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max players100 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Difficulty
^s
SoftcoreFacepunch's easier ruleset means part of your inventory survives your death.
Gameplay
^c
CreativeBuild freely in this sandbox, with no gathering to do.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EA
East AsiaIn the server browser it appears under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).