On the class lists: C (60), with population over 48 hours and no performance mark.
Players now5/ 1503% full
7-day average2peak 10
Rank#2,453top 11% · #254 in EA
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 2 of 150 on average. Plenty of space to grow.
Standingrank on player hours
89/ 100
A−
Holds a respectable place: #2,453 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
54/ 100
D
Moving up: up 186 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 11% of all ranked servers, top 47% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
·······
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·······
·······
····WWW
WWWW·W·
···WWWW
WW··WWW
W·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 19:41 UTC22h ago
–
–
–
1
Sun 25 Oct, 19:32 UTC1d ago
–
–
–
1
Sat 24 Oct, 19:17 UTC2d ago
–
–
–
0
Fri 23 Oct, 19:16 UTC3d ago
6
–
1 days
0
Tue 20 Oct, 19:17 UTC6d ago
8
✓ held half
3 days
0
Mon 19 Oct, 19:29 UTC7d ago
8
–
1 days
1
Sun 18 Oct, 19:23 UTC8d ago
8
–
1 days
1
Sat 17 Oct, 19:35 UTC9d ago
8
–
1 days
0
Fri 16 Oct, 19:16 UTC10d ago
6
–
1 days
0
Thu 15 Oct, 23:48 UTC11d ago
–
–
–
0
Thu 15 Oct, 19:16 UTC11d ago
6
–
1 days
0
Sat 10 Oct, 20:10 UTC16d ago
8
✓ held half
5 days
1
Thu 8 Oct, 19:17 UTC18d ago
5
✓ held half
2 days
0
Wed 7 Oct, 19:16 UTC19d ago
4
–
1 days
0
Tue 6 Oct, 19:16 UTC20d ago
3
–
1 days
0
Mon 5 Oct, 19:16 UTC21d ago
3
–
1 days
0
Mon 5 Oct, 03:46 UTC22d ago
3
–
0.6 days
0
Sun 4 Oct, 19:16 UTC22d ago
3
–
0.4 days
0
Sat 3 Oct, 19:16 UTC23d ago
4
–
1 days
0
Fri 2 Oct, 19:16 UTC24d ago
4
–
1 days
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
You'll find ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 in Asia, tagged EA, with region code ja1. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 162.222.17.25:28015.
Is ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 up, and how steady is its uptime?
Right now, ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 is online. About 21 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 20 September 2026.
Is ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 smooth to play on?
It averaged 60 server fps over the last 48 hours, with a low of 56. At its peak, it held 2,976 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,970 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 running?
Rust network protocol 2635 and build 168909 on Linux is what ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 reset?
None of the resets on ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 is a wipe: the world is remade every few hours and no schedule is kept.
Player count
Where does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 place in the wider field of Rust servers?
Over the last seven days, ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 has #2,453 for player hours, in the top 11% of all ranked servers and #254 in Asia.
Is ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 a busy server?
♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 is showing 5 players right now, with 150 slots in total. It peaked at 10 and averaged 2 players over the last seven days. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 5 players.
Lists and filters
What is meant by the tags on ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
gmrust (Game mode): Rust survival, played by the standard rules; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $rja1 (Region code): It is filed under the region code ja1; ^c (Creative): A sandbox with no gathering: build whatever takes your fancy; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and more; ^d (Combat training): You are given the loot; the point is aim and PvP practice; ^k (Build server): Design and practise your bases here; ^j (Battle royale): The zone shrinks while you loot and fight; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon; EA (East Asia): You will find it under East Asia in the browser are the tags ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who operates ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
6 other servers we track also use a teatime.gg hostname, so they and ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 most likely share an operator.
Where does ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎: Modded Rust servers, graded, Rust combat training servers, graded, Rust battlefield servers, graded, Rust build and creative servers and Rust creative servers, scored and graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server rules
What settings and rules apply on ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
The name of ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 gives no gather rate. The group limit stays at the game's default of 8 players. You get minigames & battle royale here, battle royale, arenas, parkour and Bedwars. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 runs which map?
A procedural map of size 6,000 and seed 1337, generated by the game, is what ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: 建筑创造·小游戏.
Connecting
How should you connect to ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎?
To connect, start Rust, press F1, and type client.connect 162.222.17.25:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://teatime.gg.
Server tags
what each one means
Published asmp150,ptrak,$rja1,v2635,^z,^y,^c,^e,^d,^k,gmrust,cs168909,ts8,^j,^i,EA
Game
gmrust
Game modeRust survival, played by the standard rules.
mp150
Max playersThe server holds 150 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$rja1
Region codeIt is filed under the region code ja1.
Gameplay
^c
CreativeA sandbox with no gathering: build whatever takes your fancy.
^e
MinigamesExpect minigames: arenas, Bedwars, parkour and more.
^d
Combat trainingYou are given the loot; the point is aim and PvP practice.
^k
Build serverDesign and practise your bases here.
^j
Battle royaleThe zone shrinks while you loot and fight.
^i
BattlefieldKits and high rates drive the fast PvP here.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
EA
East AsiaYou will find it under East Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).