On the class lists: D (54), with population over 48 hours and no performance mark.
Players now0/ 1500% full
7-day average0peak –
Rank#15,369top 70% · #2582 in EU
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours
30/ 100
F
Working its way up from the back of the class: #15,369 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
31/ 100
F
Lost ground: down 5,987 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
8 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1 daysbetween real wipes
on rhythm57%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Wed 14 OctTue 13 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 14 Oct, 09:35 UTC13d ago
0
–
running
1
Tue 13 Oct, 22:01 UTC13d ago
2
–
0.5 days
1
Thu 8 Oct, 21:21 UTC18d ago
9
✓ held half
5 days
0
Wed 7 Oct, 21:21 UTC19d ago
9
–
1 days
0
Tue 6 Oct, 21:21 UTC20d ago
4
–
1 days
0
Mon 5 Oct, 22:15 UTC21d ago
2
–
1 days
1
Sun 4 Oct, 21:28 UTC22d ago
3
–
1 days
0
Sat 3 Oct, 17:45 UTC24d ago
3
–
1.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ based in?
You'll see ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ listed in Europe, tagged EU. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 152.89.199.133:35015.
How reliable is ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ, and is it up?
At this moment, ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ is offline; the last time it was seen was 6 days 21 hours ago. It was up 22 of 168 hours over the last 7 full days, which is 13% of the time. It was first seen by Rust Server Score on 3 October 2026.
Which Rust version is ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ running?
The server ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ is on Rust network protocol 2634 and build 167781 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ wipe, and how often?
No next wipe can be predicted for ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 13 days 8 hours have passed since this world was made.
What should you expect from wipe day on ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ?
Across its recent wipes, the busiest moments averaged 4 players. 0 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 100% of its recent wipes.
Player numbers
What position does ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ hold in the rankings?
In Europe, ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ is #2,582, and overall it is #15,369 on player hours over the last seven days, in the top 70% of all ranked servers.
How many players does ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ usually have?
It has been 6 days 21 hours since ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ was last seen, and it is offline right now. For the last seven days, the average number of players was 0.
Lists and filters
What do ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): Its slot count is 150; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^c (Creative): No gathering here: it is a sandbox where you build what you want; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and more; ^k (Build server): Design and practise your bases here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): You will find it under Europe in the browser are the tags ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who operates ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ?
6 other servers we track also use a teatime.gg hostname, so they and ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ most likely share an operator.
Where does ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ appear in the Rust Server Score lists and filters?
Rust Server Score lists that include ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ: European Rust servers, graded, Modded Rust servers, graded, Rust build and creative servers and Rust creative servers, scored and graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server rules
How is ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ set up, and what rules does it keep?
The name of ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ gives no gather rate. With no change from the game default, groups take up to 8 players. minigames & battle royale is the mode here, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is in play on ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ?
♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ runs a game-generated procedural map at size 1,000, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ?
To connect, start Rust, press F1, and type client.connect 152.89.199.133:35015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://teatime.gg.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2634,^z,^y,^c,^e,^k,EU,gmrust,cs167781,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp150
Max playersIts slot count is 150.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Gameplay
^c
CreativeNo gathering here: it is a sandbox where you build what you want.
^e
MinigamesExpect minigames: arenas, Bedwars, parkour and more.
^k
Build serverDesign and practise your bases here.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); population is the one to work on (F).