Working its way up from the back of the class: #15,938 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
19/ 100
F
Lost ground: down 9,977 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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WWWF···
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.9 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak3players, last three wipes
The first 48 hours of its last wipes
Thu 1 OctWed 30 SepTue 29 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:25 UTCFW27d ago
1
–
running
0
Wed 30 Sep, 21:16 UTC28d ago
4
–
0.9 days
0
Tue 29 Sep, 21:16 UTC29d ago
4
–
1 days
0
Mon 28 Sep, 21:15 UTC30d ago
0
–
1 days
0
Mon 28 Sep, 02:37 UTC31d ago
3
–
0.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is ♨ TeaTime.gg 建筑创造|PvE|突袭测试|无需加速器?
You'll find ♨ TeaTime.gg 建筑创造|PvE|突袭测试|无需加速器 in Asia, tagged EA, with region code as2. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 162.222.17.25:28115 is the address to use.
How reliable is ♨ TeaTime.gg 建筑创造|PvE|突袭测试|无需加速器, and is it up?
You cannot join now: ♨ TeaTime.gg 建筑创造|PvE|突袭测试|无需加速器 is offline, last seen 27 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 20 September 2026, Rust Server Score saw it for the first time.
Which Rust version is ♨ TeaTime.gg 建筑创造|PvE|突袭测试|无需加速器 running?
Rust network protocol 2634 and build 166494 on Linux is what ♨ TeaTime.gg 建筑创造|PvE|突袭测试|无需加速器 runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does ♨ TeaTime.gg 建筑创造|PvE|突袭测试|无需加速器 reset?
♨ TeaTime.gg 建筑创造|PvE|突袭测试|无需加速器 wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 27 days 14 hours.
What happens on ♨ TeaTime.gg 建筑创造|PvE|突袭测试|无需加速器 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 3 players. 2 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does ♨ TeaTime.gg 建筑创造|PvE|突袭测试|无需加速器 sit among Rust servers?
Over the last seven days, ♨ TeaTime.gg 建筑创造|PvE|突袭测试|无需加速器 has #15,938 for player hours, in the top 69% of all ranked servers and #490 in Asia.
How many players does ♨ TeaTime.gg 建筑创造|PvE|突袭测试|无需加速器 usually have?
It has been 27 days 6 hours since ♨ TeaTime.gg 建筑创造|PvE|突袭测试|无需加速器 was last seen, and it is offline right now.
Tags and filters
What do ♨ TeaTime.gg 建筑创造|PvE|突袭测试|无需加速器's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp150 (Max players): Its slot count is 150; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166494 (Build): This runs on build 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $ras2 (Region code): as2 is the region code this server uses; ^c (Creative): No gathering here: it is a sandbox where you build what you want; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and more; ^d (Combat training): You are given the loot; the point is aim and PvP practice; ^k (Build server): Use it to plan and practise base builds; ^j (Battle royale): The zone shrinks while you loot and fight; ^i (Battlefield): PvP runs fast here, with kits and boosted rates; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EA (East Asia): In the server browser it appears under East Asia are the tags ♨ TeaTime.gg 建筑创造|PvE|突袭测试|无需加速器 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who operates ♨ TeaTime.gg 建筑创造|PvE|突袭测试|无需加速器?
The same operator most likely runs ♨ TeaTime.gg 建筑创造|PvE|突袭测试|无需加速器 and the 6 other servers we track that also publish a teatime.gg hostname.
Where does ♨ TeaTime.gg 建筑创造|PvE|突袭测试|无需加速器 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include ♨ TeaTime.gg 建筑创造|PvE|突袭测试|无需加速器: Modded Rust servers, graded, Rust combat training servers, graded, Rust battlefield servers, graded, Rust build and creative servers and Rust creative servers, scored and graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
Which rules does ♨ TeaTime.gg 建筑创造|PvE|突袭测试|无需加速器 enforce, and what are its settings?
Nothing in the name of ♨ TeaTime.gg 建筑创造|PvE|突袭测试|无需加速器 states a gather rate. The default of 8 players applies as the group cap. You get minigames & battle royale here, battle royale, arenas, parkour and Bedwars. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
♨ TeaTime.gg 建筑创造|PvE|突袭测试|无需加速器 runs which map?
♨ TeaTime.gg 建筑创造|PvE|突袭测试|无需加速器 runs a game-generated procedural map at size 6,000, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: ⚠⚠RAID PRACTICE⚠⚠.
Getting in
How should you connect to ♨ TeaTime.gg 建筑创造|PvE|突袭测试|无需加速器?
To connect, start Rust, press F1, and type client.connect 162.222.17.25:28115. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://teatime.gg.
Server tags
what each one means
Published asmp150,ptrak,$ras2,v2634,^z,^y,^c,^e,^d,^k,gmrust,cs166494,ts8,^j,^i,EA
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp150
Max playersIts slot count is 150.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166494
BuildThis runs on build 166494.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$ras2
Region codeas2 is the region code this server uses.
Gameplay
^c
CreativeNo gathering here: it is a sandbox where you build what you want.
^e
MinigamesExpect minigames: arenas, Bedwars, parkour and more.
^d
Combat trainingYou are given the loot; the point is aim and PvP practice.
^k
Build serverUse it to plan and practise base builds.
^j
Battle royaleThe zone shrinks while you loot and fight.
^i
BattlefieldPvP runs fast here, with kits and boosted rates.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
EA
East AsiaIn the server browser it appears under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).