On the class lists: C+ (67), with population over 48 hours and no performance mark.
Players now5/ 1005% full
7-day average3peak 13
Rank#1,813top 8% · #177 in EA
Last wipe25d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 3 of 100 on average. Plenty of space to grow.
Standingrank on player hours
92/ 100
A
Well up the rankings: #1,813 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 76 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 228 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 8% of all ranked servers, top 32% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···F··W
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h.
The force wipe · high confidence
usual gap2.7 daysbetween real wipes
wipe-day peak16players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
7d 7hThu 5 Nov, 19:00 UTCFW
35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sun 4 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 16, 26 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 4 Oct, 10:58 UTC25d ago
16
–
running
8
Thu 1 Oct, 18:29 UTCFW27d ago
17
✓ held half
2.7 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The EA tag on 《龍予钰》 萌新-养老-PVE puts it in Asia. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 103.91.208.231:28016.
Is 《龍予钰》 萌新-养老-PVE up, and how steady is its uptime?
You can join now: 《龍予钰》 萌新-养老-PVE is online. About 9 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does 《龍予钰》 萌新-养老-PVE run?
It averaged 76 server fps over the last 48 hours, with a low of 59. Up to 227,320 entities were in the world, covering buildings, deployables and the rest. Up to 6,122 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is 《龍予钰》 萌新-养老-PVE running?
Rust network protocol 2635 and build 168909 on Windows is what 《龍予钰》 萌新-养老-PVE runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does 《龍予钰》 萌新-养老-PVE wipe its map?
《龍予钰》 萌新-养老-PVE wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 25 days have passed since this world was made. The tags show a monthly wipe schedule.
What should you expect from wipe day on 《龍予钰》 萌新-养老-PVE?
The average peak on its recent wipes was 16 players. The crowd on the latest wipe was largest 26 hours after it began. Half the peak held until the next wipe in 100% of its recent wipes.
Player count
Where does 《龍予钰》 萌新-养老-PVE place in the wider field of Rust servers?
In Asia, 《龍予钰》 萌新-养老-PVE is #177, and overall it is #1,813 on player hours over the last seven days, in the top 8% of all ranked servers.
How many players does 《龍予钰》 萌新-养老-PVE usually have?
With 100 slots available, 《龍予钰》 萌新-养老-PVE currently has 5 players. It peaked at 13 and averaged 3 players over the last seven days. The highest average in the last 48 hours came at 12:00 UTC, with 6 players.
Lists and filters
What do 《龍予钰》 萌新-养老-PVE's tags stand for?
You'll see 《龍予钰》 萌新-养老-PVE tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EA (East Asia): You will find it under East Asia in the browser in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature 《龍予钰》 萌新-养老-PVE?
These Rust Server Score lists count 《龍予钰》 萌新-养老-PVE among them: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on 《龍予钰》 萌新-养老-PVE?
You will find no gather rate in the name of 《龍予钰》 萌新-养老-PVE. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
《龍予钰》 萌新-养老-PVE runs which map?
A procedural map of size 4,500 and seed 1057629265, generated by the game, is what 《龍予钰》 萌新-养老-PVE runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: 龍予钰欢乐PVE.
Connecting
How should you connect to 《龍予钰》 萌新-养老-PVE?
Enter client.connect 103.91.208.231:28016 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EA
East AsiaYou will find it under East Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).