On the class lists: D (54), with population over 48 hours and no performance mark.
Players now0/ 1880% full
7-day average0peak 3
Rank#4,243top 19% · #349 in EA
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 188 on average. Plenty of space to grow.
Standingrank on player hours
81/ 100
B+
Holds a respectable place: #4,243 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 97 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
37/ 100
F
Slipped a little: down 1,130 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 19% of all ranked servers, top 62% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
····W··
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 06:35 UTC26d ago
3
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The EA tag on 『夜猫子』特色PVE/御剑飞行/死亡不掉/超级技能 puts it in Asia. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 103.91.210.17:10001.
How reliable is 『夜猫子』特色PVE/御剑飞行/死亡不掉/超级技能, and is it up?
Right now, 『夜猫子』特色PVE/御剑飞行/死亡不掉/超级技能 is online. The uptime it reports puts the last restart at about 3 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Does 『夜猫子』特色PVE/御剑飞行/死亡不掉/超级技能 perform well?
It never fell below 84 server fps in the last 48 hours, averaging 97. Buildings, deployables and everything else in the world added up to as many as 107,614 entities. At its highest, it used 3,506 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does 『夜猫子』特色PVE/御剑飞行/死亡不掉/超级技能 sit?
You will find 『夜猫子』特色PVE/御剑飞行/死亡不掉/超级技能 on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does 『夜猫子』特色PVE/御剑飞行/死亡不掉/超级技能 wipe, and how often?
The record holds too few of 『夜猫子』特色PVE/御剑飞行/死亡不掉/超级技能's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 26 days 21 hours.
What happens on 『夜猫子』特色PVE/御剑飞行/死亡不掉/超级技能 when wipe day arrives?
Recent wipes have peaked at 3 players on average. Peak numbers came 2 hours into the latest wipe.
Player numbers
Where does 『夜猫子』特色PVE/御剑飞行/死亡不掉/超级技能 place in the wider field of Rust servers?
In Asia, 『夜猫子』特色PVE/御剑飞行/死亡不掉/超级技能 is #349, and overall it is #4,243 on player hours over the last seven days, in the top 19% of all ranked servers.
Is 『夜猫子』特色PVE/御剑飞行/死亡不掉/超级技能 a busy server?
『夜猫子』特色PVE/御剑飞行/死亡不掉/超级技能 is showing 0 players right now, with 188 slots in total. It peaked at 3 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 09:00 UTC, averaging 1 players.
Tags and filters
How should you read the tags on 『夜猫子』特色PVE/御剑飞行/死亡不掉/超级技能?
gmrust (Game mode): Rust survival, played by the standard rules; mp188 (Max players): 188 slots are available; ts100 (Group limit): Teams cap out at 100; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^c (Creative): Build freely in this sandbox, with no gathering to do; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here; EA (East Asia): In the server browser it appears under East Asia are the tags 『夜猫子』特色PVE/御剑飞行/死亡不掉/超级技能 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does 『夜猫子』特色PVE/御剑飞行/死亡不掉/超级技能 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include 『夜猫子』特色PVE/御剑飞行/死亡不掉/超级技能: Modded Rust servers, graded, Rust build and creative servers and Rust creative servers, scored and graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
Which rules does 『夜猫子』特色PVE/御剑飞行/死亡不掉/超级技能 enforce, and what are its settings?
Nothing in the name of 『夜猫子』特色PVE/御剑飞行/死亡不掉/超级技能 states a gather rate. A group here can reach 100 players. build & creative is the mode here, building in a sandbox, and no gathering. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.
『夜猫子』特色PVE/御剑飞行/死亡不掉/超级技能 runs which map?
A procedural map of size 4,000 and seed 1054000566, generated by the game, is what 『夜猫子』特色PVE/御剑飞行/死亡不掉/超级技能 runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
What is the way to join 『夜猫子』特色PVE/御剑飞行/死亡不掉/超级技能?
To connect, start Rust, press F1, and type client.connect 103.91.210.17:10001. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://qun.qq.com/universal-share/share?ac=1&authKey=acH%2BGlrSxOs52K3mJVOt8u8C4x8a1Oj%2F5ZzL50nSIy1%2FN7HvqikokTAWvRcAaaWZ&busi_data=eyJncm91cENvZGUiOiIyMjIxMzMzNDgiLCJ0b2tlbiI6IkNXeVRqMXhLdERvQ0tEcWd5SkVjczdEZ2xocjc0V0pxVTZsM3hLSmthejVEczh4TGRGZ3FpY3FLNG5qT0lSL0UiLCJ1aW4iOiIxMTA1MDAwNjAwIn0%3D&data=lzDsRKjOMAfhSfiYz8ZXJbu7j2R26xcSooWWmZv_3tKl6PJVtrRH-L9u0rTY_BfejmO8WURhzU9Ck5k7bCEvGtH3eHZ7ooldVo32BILYJdM&svctype=5&tempid=h5_group_info.
Server tags
what each one means
Published asmp188,ptrak,$r?,v2635,^z,^y,^c,EA,gmrust,cs168909,ts100
Game
gmrust
Game modeRust survival, played by the standard rules.
mp188
Max players188 slots are available.
ts100
Group limitTeams cap out at 100.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Gameplay
^c
CreativeBuild freely in this sandbox, with no gathering to do.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
EA
East AsiaIn the server browser it appears under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).