On the class lists: D (48), with population over 48 hours and no performance mark.
Players now1/ 502% full
7-day average1peak 5
Rank#2,744top 12% · #259 in EA
Last wipe17d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
88/ 100
A−
Holds a respectable place: #2,744 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
99/ 100
A+
Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 173 places this week.
A fair term, with more to come.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 12% of all ranked servers, top 46% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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W······
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.
The force wipe · high confidence
usual gap10.4 daysbetween real wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 5
Coming wipes
7d 8hThu 5 Nov, 19:00 UTCFW
35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Mon 12 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 12 Oct, 06:01 UTC17d ago
5
–
running
0
Thu 1 Oct, 19:15 UTCFW27d ago
5
halved by day 5
10.4 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In Asia, according to its own listing, sits 【镜花①水月】PVE/突袭/养老, with the EA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 103.91.211.118:28015.
Is 【镜花①水月】PVE/突袭/养老 up, and how steady is its uptime?
Right now, 【镜花①水月】PVE/突袭/养老 is online. According to its reported uptime, the last restart was about 5 days 20 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is 【镜花①水月】PVE/突袭/养老 smooth to play on?
It averaged 59 server fps over the last 48 hours, with a low of 43. Buildings, deployables and everything else in the world added up to as many as 148,137 entities. Memory use reached up to 10,839 MB. When fps is low and entities climb, that is lag to players.
On what Rust version does 【镜花①水月】PVE/突袭/养老 sit?
The server 【镜花①水月】PVE/突袭/养老 is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does 【镜花①水月】PVE/突袭/养老 wipe, and how often?
【镜花①水月】PVE/突袭/养老 wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 17 days 4 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on 【镜花①水月】PVE/突袭/养老?
The average peak on its recent wipes was 5 players. Peak numbers came 5 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 5.
Player numbers
Where does 【镜花①水月】PVE/突袭/养老 sit among Rust servers?
In Asia, 【镜花①水月】PVE/突袭/养老 is #259, and overall it is #2,744 on player hours over the last seven days, in the top 12% of all ranked servers.
How many players does 【镜花①水月】PVE/突袭/养老 usually have?
【镜花①水月】PVE/突袭/养老 is showing 1 players right now, with 50 slots in total. It peaked at 5 and averaged 1 players over the last seven days. The busiest time in the last 48 hours was 15:00 UTC, with an average of 3 players.
Tags and filters
What do 【镜花①水月】PVE/突袭/养老's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EA (East Asia): You will find it under East Asia in the browser are the tags 【镜花①水月】PVE/突袭/养老 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does 【镜花①水月】PVE/突袭/养老 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count 【镜花①水月】PVE/突袭/养老 among them: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does 【镜花①水月】PVE/突袭/养老 enforce, and what are its settings?
The name of 【镜花①水月】PVE/突袭/养老 gives no gather rate. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is not enabled.
Can you tell me which map 【镜花①水月】PVE/突袭/养老 uses?
The game generates the procedural map on 【镜花①水月】PVE/突袭/养老 at size 4,500 with seed 685042857. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
What is the way to join 【镜花①水月】PVE/突袭/养老?
Enter client.connect 103.91.211.118:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://www.baidu.com.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersIts slot count is 50.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EA
East AsiaYou will find it under East Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).