On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average1peak 21
Rank#3,776top 17% · #631 in NA
Last wipe21h agomonthly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 1 of 40 on average. Plenty of space to grow.
Standingrank on player hours
83/ 100
B+
Holds a respectable place: #3,776 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
33/ 100
F
Needs to work on its frame rate: 20 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
100/ 100
A+
Climbing fast: up 7,488 places this week.
A term to build on.
Strongest in momentum (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 17% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h.
The force wipe · high confidence
usual gap13.6 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak12players, last three wipes
crowd held0%else halves by day 1
Coming wipes
6d 21hThu 5 Nov, 19:00 UTCFW
34d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 15 OctWed 14 OctWed 30 Sep
Players each hour, from the hour of the wipe. The latest peaked at 15, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 00:29 UTC21h ago
–
–
running
0
Thu 15 Oct, 14:50 UTC14d ago
15
halved by day 1
13.4 days
12
Wed 14 Oct, 17:06 UTC15d ago
18
–
0.9 days
0
Wed 30 Sep, 20:06 UTC29d ago
4
halved by day 1
13.9 days
0
Wed 16 Sep, 17:44 UTC43d ago
20
halved by day 1
14.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In North America, according to its own listing, sits EU 2x Medium | Map Preview, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 104.129.132.27:28050.
How reliable is EU 2x Medium | Map Preview, and is it up?
You can join now: EU 2x Medium | Map Preview is online. According to its reported uptime, the last restart was about 19 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
How well does EU 2x Medium | Map Preview run?
The average over the last 48 hours was 20 server fps, and it never went below 8. At its peak, it held 163,746 entities, including buildings, deployables and all else in the world. At its highest, it used 5,329 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is EU 2x Medium | Map Preview running?
You will find EU 2x Medium | Map Preview on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does EU 2x Medium | Map Preview reset?
The force wipe each month is the only wipe EU 2x Medium | Map Preview takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 21 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What should you expect from wipe day on EU 2x Medium | Map Preview?
The average peak on its recent wipes was 12 players. Peak numbers came 1 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.
Population
Where does EU 2x Medium | Map Preview sit among Rust servers?
In North America, EU 2x Medium | Map Preview is #631, and overall it is #3,776 on player hours over the last seven days, in the top 17% of all ranked servers.
Is EU 2x Medium | Map Preview a busy server?
With 40 slots available, EU 2x Medium | Map Preview currently has 0 players. The seven-day average is 1 players, with a peak of 21. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 18 players.
Lists and filters
How should you read the tags on EU 2x Medium | Map Preview?
The game's browser takes its cue from the tags EU 2x Medium | Map Preview has set: gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): The server holds 40 slots; ts16 (Group limit): A team can hold 16 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it appears under North America. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does EU 2x Medium | Map Preview appear in the Rust Server Score lists and filters?
These Rust Server Score lists count EU 2x Medium | Map Preview among them: 2x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Gather rate: 2x.
Map and rules
How is EU 2x Medium | Map Preview set up, and what rules does it keep?
The name of EU 2x Medium | Map Preview points to a 2x gather rate. The limit for a group is 16 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. You are not covered by VAC, Valve's anti-cheat.
EU 2x Medium | Map Preview runs which map?
A procedural map of size 5,000 and seed 1337, generated by the game, is what EU 2x Medium | Map Preview runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
How to join
How do you get onto EU 2x Medium | Map Preview?
To connect, start Rust, press F1, and type client.connect 104.129.132.27:28050. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,^p,^m,^v,NA,gmrust,cs168909,ts16,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max playersThe server holds 40 slots.
ts16
Group limitA team can hold 16 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (A+); wipes are the one to work on (F).