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Every Rust server graded on real, live numbers. 96,161 players on the roll · 11,873 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 104.129.132.55:28024
Name of server

| VF | Midcore | PvE |

RegisterPresentOnline
Region–
Address104.129.132.55:28024
Last checked10m ago
monthly wipes moddedcarbonpvesoftcore
Launch Rust and join Website
Overall grade

Steady

63 out of 100, the average of 5 subjects

On the class lists: C− (56), with population over 48 hours and no performance mark.

Players now 1/ 40 2% full
7-day average0peak 3
Rank#4,129top 19%
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours 81/ 100 Holds a respectable place: #4,129 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 94/ 100 Mostly smooth: 57 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 47/ 100 Slipped a little: down 217 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in uptime (A); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5217:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  • 7d 2hThu 5 Nov, 19:00 UTCFW
  • 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:19 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
生存PVE S120档 | 丧尸 | 摸金撤离 | 死亡不掉 | RICK
EA · groups of 20+ · monthly · 33 on average
40 / 128
小淘气PVE-简单玩法-10倍爆率-经久耐玩
EA · groups of 8+ · monthly · 23 on average
27 / 100
小萌妹PVE-建家打怪-万款皮肤免费-房子无敌
EA · groups of 20+ · monthly · 21 on average
25 / 100
低调/PVE/10倍废料/养老/死亡不掉/等级/强化
EA · groups of 20+ · monthly · 17 on average
16 / 200
鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉
EA · groups of 20+ · monthly · 14 on average
15 / 200
黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉
EA · groups of 20+ · monthly · 14 on average
17 / 200

Quick answers

from the figures on this page

About the server

Where in the world is | VF | Midcore | PvE |?

You'll find no region listed by | VF | Midcore | PvE |. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 104.129.132.55:28024 is the address to use.

Is | VF | Midcore | PvE | up, and how steady is its uptime?

Right now, | VF | Midcore | PvE | is online. About 13 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 157 of 168 hours, or 93% of the time. It was first seen by Rust Server Score on 13 September 2026.

Does | VF | Midcore | PvE | perform well?

The average over the last 48 hours was 57 server fps, and it never went below 14. Buildings, deployables and everything else in the world added up to as many as 135,260 entities. Up to 4,860 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is | VF | Midcore | PvE | on?

You will find | VF | Midcore | PvE | on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

On what schedule does | VF | Midcore | PvE | reset?

Once a month, | VF | Midcore | PvE | wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 27 days 19 hours. Its tags list a monthly wipe schedule.

What should you expect from wipe day on | VF | Midcore | PvE |?

Recent wipes have peaked at 2 players on average. 15 hours after the latest wipe began, the crowd hit its peak.

Player count

Where does | VF | Midcore | PvE | place in the wider field of Rust servers?

Over the last seven days, | VF | Midcore | PvE | has #4,129 for player hours, in the top 19% of all ranked servers.

Is | VF | Midcore | PvE | a busy server?

With 40 slots available, | VF | Midcore | PvE | currently has 1 players. The seven-day average is 0 players, with a peak of 3. The highest average in the last 48 hours came at 12:00 UTC, with 2 players.

Lists and filters

What is meant by the tags on | VF | Midcore | PvE |?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^s (Softcore): Facepunch's easier ruleset means part of your inventory survives your death; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags | VF | Midcore | PvE | publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature | VF | Midcore | PvE |?

Rust Server Score lists that include | VF | Midcore | PvE |: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

What settings and rules apply on | VF | Midcore | PvE |?

The name of | VF | Midcore | PvE | gives no gather rate. The default of 8 players applies as the group cap. It runs softcore, Facepunch's easier setting, with part of your loot kept. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.

| VF | Midcore | PvE | runs which map?

A procedural map of size 4,500 and seed 101042635, generated by the game, is what | VF | Midcore | PvE | runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Connecting

What is the way to join | VF | Midcore | PvE |?

Enter client.connect 104.129.132.55:28024 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/vanillafudge.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^m,^s,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players The server holds 40 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Difficulty

^s
Softcore Facepunch's easier ruleset means part of your inventory survives your death.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^z
Modded Because settings or plugins change how it plays, it is listed as Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.