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Every Rust server graded on real, live numbers. 77,657 players on the roll · 11,837 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 104.129.132.9:29015
Name of server

Test Server for US Adventureland

RegisterAbsentOffline
RegionNA
Address104.129.132.9:29015
Last checked27d ago
moddedoxidepve
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 2 subjects

Players now 0/ 10 0% full
7-day average0peak –
Rank#16,019top 69% · #1596 in NA
Last wipe27d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #16,019 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 50/ 100 Holding steady: up 92 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1
NA · groups of 8+ · biweekly · 1 on average
0 / 50
Outpost Omega | PVE | Build | Explore | Thrive
NA · groups of 8+ · biweekly · 1 on average
1 / 100
Good Times Custom Maps Server I (PVE-Build)
NA · groups of 8+ · monthly · 1 on average
2 / 50
Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai
NA · groups of 8+ · 2x · monthly · 2 on average
1 / 200
[US] RustDecay PVE 15x Relax & Build - No Kill No Raid
NA · groups of 8+ · 15x · monthly · 11 on average
7 / 50
[US] RustDecay PVE 5x Zombie & Build - No Kill No Raid
NA · groups of 8+ · 5x · 6 on average
4 / 50

Quick answers

from the figures on this page

About the server

Which region is Test Server for US Adventureland based in?

The NA tag on Test Server for US Adventureland puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 104.129.132.9:29015.

How dependable is Test Server for US Adventureland, and is it online at the moment?

The server is down: Test Server for US Adventureland is offline now, with the last sighting 27 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 1 October 2026.

Which Rust version is Test Server for US Adventureland running?

Rust network protocol 2634 and build 166494 on Linux is what Test Server for US Adventureland runs. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

When does Test Server for US Adventureland wipe, and how often?

There are too few wipes on record for Test Server for US Adventureland to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 27 days 17 hours.

Player numbers

What position does Test Server for US Adventureland hold in the rankings?

In North America, Test Server for US Adventureland is #1,596, and overall it is #16,019 on player hours over the last seven days, in the top 69% of all ranked servers.

Is Test Server for US Adventureland a busy server?

The last sighting of Test Server for US Adventureland was 27 days 17 hours ago, and it is offline right now.

Tags and filters

What is meant by the tags on Test Server for US Adventureland?

You'll see Test Server for US Adventureland tagged with gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Its slot count is 10; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^c (Creative): No gathering here: it is a sandbox where you build what you want; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does Test Server for US Adventureland appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Test Server for US Adventureland: Modded Rust servers, graded, Rust build and creative servers, Rust creative servers, scored and graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

How is Test Server for US Adventureland set up, and what rules does it keep?

Nothing in the name of Test Server for US Adventureland states a gather rate. The group limit stays at the game's default of 8 players. build & creative is the mode here, no gathering: sandbox building instead. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.

Getting in

How should you connect to Test Server for US Adventureland?

Enter client.connect 104.129.132.9:29015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^c,NA,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Its slot count is 10.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol Join only if your game runs protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Gameplay

^c
Creative No gathering here: it is a sandbox where you build what you want.
^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.