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Every Rust server graded on real, live numbers. 46,860 players on the roll · 11,704 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 104.143.3.99:28039
Name of server

US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing

RegisterPresentOnline
RegionNA
Address104.143.3.99:28039
Last checked7m ago
vanillamoddedoxidepve
Launch Rust and join Website
Overall grade

Steady

65 out of 100, the average of 5 subjects

On the class lists: C (60), with population over 48 hours and no performance mark.

Players now 16/ 200 8% full
7-day average12peak 35
Rank#840top 4% · #131 in NA
Last wipe27d agono schedule published
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 6/ 100 A quiet classroom so far: 12 of 200 on average. Plenty of space to grow.
Standingrank on player hours 96/ 100 Well up the rankings: #840 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 86/ 100 Mostly smooth: 52 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 43/ 100 Slipped a little: down 117 places this week. Nothing a good wipe can't fix.

A steady term. Strongest in standing (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
01020304001:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

02040608001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

wipe-day peak75players, last three wipes

Coming wipes

  • 7d 18hThu 5 Nov, 19:00 UTCFW
  • 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 75, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:13 UTC FW27d ago 75 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 248 on average
310 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 103 on average
151 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 50 on average
63 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
35 / 200
Orange Dream | Cozy PvE/RP | No KOS
NA · groups of 8+ · biweekly · 35 on average
30 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
44 / 100

Quick answers

from the figures on this page

Server details

Which region is US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing based in?

In North America, according to its own listing, sits US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 104.143.3.99:28039 is the address to use.

How reliable is US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing, and is it up?

You can join now: US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing is online. About 11 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 144 of 168 hours, or 86% of the time. It was first seen by Rust Server Score on 13 September 2026.

Does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing perform well?

It never fell below 2 server fps in the last 48 hours, averaging 52. At its peak, it held 267,043 entities, including buildings, deployables and all else in the world. Memory use reached up to 6,688 MB. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing on?

Rust network protocol 2635 and build 168909 on Linux is what US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing runs. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

How frequently does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing wipe its map?

The force wipe each month is the only wipe US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 27 days 6 hours.

What should you expect from wipe day on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

The average peak on its recent wipes was 75 players. Peak numbers came 34 hours into the latest wipe.

Population

What position does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing hold in the rankings?

Over the last seven days, US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing has #840 for player hours, in the top 4% of all ranked servers and #131 in North America.

Is US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing a busy server?

Right now, 16 players are on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing, which has 200 slots. It peaked at 35 and averaged 12 players over the last seven days. The busiest time in the last 48 hours was 23:00 UTC, with an average of 21 players.

Tags

How should you read the tags on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): The server browser lists it under North America are the tags US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing appear in the Rust Server Score lists and filters?

Rust Server Score lists that include US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.

Rules and settings

What settings and rules apply on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

You will find no gather rate in the name of US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing uses?

US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing runs a game-generated procedural map at size 5,000, seed 309235982. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How should you connect to US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

To connect, start Rust, press F1, and type client.connect 104.143.3.99:28039. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/cuzCYuhQ3X.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players The server holds 200 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.