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Every Rust server graded on real, live numbers. 103,740 players on the roll · 11,898 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 104.234.252.167:28025
Name of server

Sqibuq's Build

RegisterPresentOnline
Region–
Address104.234.252.167:28025
Last checked10m ago
moddedoxidepve
Launch Rust and join
Overall grade

Steady

62 out of 100, the average of 5 subjects

On the class lists: D (52), with population over 48 hours and no performance mark.

Players now 0/ 30 0% full
7-day average0peak 2
Rank#6,187top 28%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 30 on average. Plenty of space to grow.
Standingrank on player hours 72/ 100 Holds a respectable place: #6,187 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 87 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 44/ 100 Slipped a little: down 759 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 21:11 UTC16d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
groups of 10+ · monthly · 13 on average
17 / 200
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
7 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ
groups of 8+ · 3 on average
8 / 30
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
2 / 200
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
1 / 200
CZ/SK RELAX PVE
groups of 8+ · monthly · 2 on average
5 / 30

Quick answers

from the figures on this page

About the server

In what location does Sqibuq's Build sit?

No region is published for Sqibuq's Build. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 104.234.252.167:28025.

How dependable is Sqibuq's Build, and is it online at the moment?

Right now, Sqibuq's Build is online. About 14 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 24 September 2026, Rust Server Score saw it for the first time.

Is Sqibuq's Build smooth to play on?

The average over the last 48 hours was 87 server fps, and it never went below 69. Buildings, deployables and everything else in the world added up to as many as 77,035 entities. At its highest, it used 2,271 MB of memory. Players feel lag when fps drops and entities pile up.

On what Rust version does Sqibuq's Build sit?

Rust network protocol 2635 and build 167584 on Windows is what Sqibuq's Build runs. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

When does Sqibuq's Build wipe, and how often?

The record holds too few of Sqibuq's Build's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 16 days 21 hours.

What should you expect from wipe day on Sqibuq's Build?

The average peak on its recent wipes was 2 players. 0 hours after the latest wipe began, the crowd hit its peak.

Population

Where does Sqibuq's Build sit among Rust servers?

Over the last seven days, Sqibuq's Build has #6,187 for player hours, in the top 28% of all ranked servers.

What does the population on Sqibuq's Build look like?

Sqibuq's Build is showing 0 players right now, with 30 slots in total. Averaging 0 players over seven days, it peaked at 2. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 1 players.

Tags and filters

How should you read the tags on Sqibuq's Build?

The game's browser takes its cue from the tags Sqibuq's Build has set: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): 30 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Sqibuq's Build appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Sqibuq's Build: Modded Rust servers, graded, Rust build and creative servers and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which rules does Sqibuq's Build enforce, and what are its settings?

The name of Sqibuq's Build gives no gather rate. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map Sqibuq's Build uses?

A procedural map of size 3,500 and seed 648252, generated by the game, is what Sqibuq's Build runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

How should you connect to Sqibuq's Build?

Enter client.connect 104.234.252.167:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^p,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players 30 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol Join only if your game runs protocol 2635.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.