On the class lists: B− (70), with population over 48 hours and no performance mark.
Players now5/ 3216% full
7-day average5peak 13
Rank#1,350top 6%
Last wipe26d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
16/ 100
F
A quiet classroom so far: 5 of 32 on average. Plenty of space to grow.
Standingrank on player hours
94/ 100
A
Well up the rankings: #1,350 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
28/ 100
F
Needs to work on its frame rate: 17 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 182 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h.
The force wipe · high confidence
usual gap0.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak13players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
7d 12hThu 5 Nov, 19:00 UTCFW
35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Fri 2 OctMon 28 SepMon 28 Sep
Players each hour, from the hour of the wipe. The latest peaked at 15, 6 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 11:03 UTC26d ago
15
–
running
1
Mon 28 Sep, 12:50 UTC30d ago
12
✓ held half
3.9 days
8
Mon 28 Sep, 04:34 UTC31d ago
12
–
0.3 days
5
Sun 27 Sep, 09:17 UTC31d ago
12
–
0.8 days
7
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法 based in?
You won't find a region tag on [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法, but its name indicates Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 106.105.138.80:28015.
Is [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法 up, and how steady is its uptime?
The server is up: [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法 is online now. The uptime it reports puts the last restart at about 3 days 3 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Does [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法 perform well?
It never fell below 7 server fps in the last 48 hours, averaging 17. Buildings, deployables and everything else in the world added up to as many as 176,932 entities. Up to 8,438 MB of memory was used. Players feel lag when fps drops and entities pile up.
On what Rust version does [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法 sit?
The server [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法 is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法 reset?
[TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法 wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 26 days 14 hours. The tags show a monthly wipe schedule.
What happens on [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法 when wipe day arrives?
The average peak on its recent wipes was 13 players. Peak numbers came 6 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Player numbers
Where does [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法 place in the wider field of Rust servers?
Over the last seven days, [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法 has #1,350 for player hours, in the top 6% of all ranked servers.
Is [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法 a busy server?
[TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法 is showing 5 players right now, with 32 slots in total. Averaging 5 players over seven days, it peaked at 13. The busiest time in the last 48 hours was 14:00 UTC, with an average of 11 players.
Lists and filters
What is meant by the tags on [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法?
gmrust (Game mode): Rust survival, played by the standard rules; mp32 (Max players): Its slot count is 32; ts16 (Group limit): A team can hold 16 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法?
These Rust Server Score lists count [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法 among them: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
What settings and rules apply on [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法?
You will find no gather rate in the name of [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法. You can play in groups of up to 16 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法?
The game generates the procedural map on [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法 at size 6,000 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to [TW]呆丸PVE生存服-多款插件-硬核生存-核心玩法?
To connect, start Rust, press F1, and type client.connect 106.105.138.80:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/99hGagF.
Server tags
what each one means
Published asmp32,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts16,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp32
Max playersIts slot count is 32.
ts16
Group limitA team can hold 16 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in wipe hold (A+); population is the one to work on (F).