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Every Rust server graded on real, live numbers. 96,402 players on the roll · 11,884 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 108.238.244.110:28015
Name of server

[KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x

RegisterPresentOnline
RegionNA
Address108.238.244.110:28015
Last checked6m ago
1.5x weekly wipes vanillamoddedoxide
Launch Rust and join
Overall grade

Not there yet

36 out of 100, the average of 5 subjects

Players now 0/ 69 0% full
7-day average0peak –
Rank#15,369top 70% · #1552 in NA
Last wipe4d agoweekly schedule
Next wipe2d 3hThu 29 Oct, 21:10 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 69 on average. Plenty of space to grow.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,369 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 50/ 100 Holding steady: down 139 places this week.

A term to build on. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

5 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 21:10 UTC, in 2d 3h. Every Thursday at 21:10 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  • 2d 3hThu 29 Oct, 21:10 UTC
  • 9d 1hThu 5 Nov, 19:00 UTCFW
  • 16d 3hThu 12 Nov, 21:10 UTC
  • 23d 3hThu 19 Nov, 21:10 UTC
  • 30d 3hThu 26 Nov, 21:10 UTC
  • 37d 1hThu 3 Dec, 19:00 UTCFW
  • 44d 3hThu 10 Dec, 21:10 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:10 UTC4d ago 0 – running 0
Thu 15 Oct, 21:57 UTC11d ago 0 – 7 days 0
Thu 1 Oct, 21:10 UTC FW25d ago 3 halved by day 3 14 days 0
Thu 24 Sep, 21:09 UTC32d ago 1 halved by day 1 7 days 0
Thu 17 Sep, 21:10 UTC39d ago 3 halved by day 3 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] Stevious 2x Mondays | Vanilla | 10/26
NA · groups of 12+ · 2x · weekly · 100 on average
275 / 280
[US] Upsurge Main | 3x Vanilla | 10/23
NA · groups of 12+ · 3x · weekly · 99 on average
9 / 100
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8
NA · groups of 8+ · 2x · weekly · 85 on average
8 / 150
[US] Stevious 2x Main | Vanilla | 10/22
NA · groups of 12+ · 2x · weekly · 75 on average
9 / 200
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |
NA · groups of 8+ · 2x · weekly · 48 on average
5 / 150
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 26 on average
12 / 100

Quick answers

from the figures on this page

About the server

In what location does [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x sit?

You'll see [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x listed in North America, tagged NA. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 108.238.244.110:28015.

Is [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x up, and how steady is its uptime?

Right now, [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x is online. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 13 September 2026.

Which Rust version is [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x running?

You will find [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x on Rust network protocol 2635 and build 167781, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

How frequently does [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x wipe its map?

The wipe rhythm on [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x is every Thursday at 21:10 UTC. It is due to wipe next on Thursday 29 October at 21:10 UTC. It has been running its current world for 4 days 20 hours. Wipes are scheduled weekly, according to its tags.

What should you expect from wipe day on [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x?

Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 0 hours into the latest wipe. Half the peak held until the next wipe in 0% of its recent wipes. Day 3 is when it sank below half in the wipes that did not hold.

Player numbers

Where does [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x place in the wider field of Rust servers?

In North America, [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x is #1,552, and overall it is #15,369 on player hours over the last seven days, in the top 70% of all ranked servers.

How many players does [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x usually have?

[KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x is showing 0 players right now, with 69 slots in total. For the last seven days, the average number of players was 0.

Tags and filters

What is meant by the tags on [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp69 (Max players): Its slot count is 69; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs167781 (Build): This runs on build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): You will find it under North America in the browser are the tags [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x?

These Rust Server Score lists count [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x among them: 1.5x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 1.5x.

Map and rules

What settings and rules apply on [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x?

Going by its name, [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x runs 1.5x gather. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x uses?

A procedural map, generated by the game, is what [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x runs.

Connecting

What is the way to join [KILLSWITCH.GG] 1.1 Rust · Weekly Wipe · 1.5x?

Enter client.connect 108.238.244.110:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp69,ptrak,$r?,v2635,^w,^v,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp69
Max players Its slot count is 69.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs167781
Build This runs on build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Wipe schedule

^w
Weekly Wipes come once a week.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America You will find it under North America in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.