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Every Rust server graded on real, live numbers. 63,966 players on the roll · 11,688 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 110.42.47.81:28015
Name of server

[大雄PVE] | 技能/强化/据点 | 死亡不掉

RegisterPresentOnline
RegionEA
Address110.42.47.81:28015
Last checked9m ago
monthly wipes vanillamoddedoxidepve
Launch Rust and join Website
Overall grade

Steady

68 out of 100, the average of 5 subjects

On the class lists: C (60), with population over 48 hours and no performance mark.

Players now 1/ 100 1% full
7-day average2peak 6
Rank#2,510top 11% · #256 in EA
Last wipe26d agomonthly schedule
Next wipe8d 7hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 2/ 100 A quiet classroom so far: 2 of 100 on average. Plenty of space to grow.
Standingrank on player hours 89/ 100 Holds a respectable place: #2,510 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 139 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 53/ 100 Moving up: up 161 places this week.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers, top 46% in EA. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence

wipe-day peak15players, last three wipes

Coming wipes

  • 8d 7hThu 5 Nov, 19:00 UTCFW
  • 36d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:05 UTC26d ago 15 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼
EA · groups of 8+ · monthly · 35 on average
41 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 21 on average
22 / 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服
EA · groups of 8+ · monthly · 12 on average
15 / 100
【青岩-PVE服】原倍/萌新/突袭据点
EA · groups of 8+ · monthly · 11 on average
14 / 200
[JP]ちょっぴりHard-PvE RiSu Server
EA · groups of 8+ · monthly · 11 on average
18 / 100
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简
EA · groups of 16+ · monthly · 10 on average
11 / 100

Quick answers

from the figures on this page

About the server

Which region is [大雄PVE] | 技能/强化/据点 | 死亡不掉 based in?

You'll see [大雄PVE] | 技能/强化/据点 | 死亡不掉 listed in Asia, tagged EA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 110.42.47.81:28015.

How reliable is [大雄PVE] | 技能/强化/据点 | 死亡不掉, and is it up?

Right now, [大雄PVE] | 技能/强化/据点 | 死亡不掉 is online. About 6 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 14 September 2026, Rust Server Score saw it for the first time.

Does [大雄PVE] | 技能/强化/据点 | 死亡不掉 perform well?

The average over the last 48 hours was 139 server fps, and it never went below 99. Buildings, deployables and everything else in the world added up to as many as 138,613 entities. Up to 7,152 MB of memory was used. When fps is low and entities climb, that is lag to players.

Which Rust version is [大雄PVE] | 技能/强化/据点 | 死亡不掉 running?

You will find [大雄PVE] | 技能/强化/据点 | 死亡不掉 on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

When does [大雄PVE] | 技能/强化/据点 | 死亡不掉 wipe, and how often?

[大雄PVE] | 技能/强化/据点 | 死亡不掉 wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 26 days 9 hours. The tags show a monthly wipe schedule.

What happens on [大雄PVE] | 技能/强化/据点 | 死亡不掉 when wipe day arrives?

The average peak on its recent wipes was 15 players. Peak numbers came 12 hours into the latest wipe.

Population

Where does [大雄PVE] | 技能/强化/据点 | 死亡不掉 sit among Rust servers?

Over the last seven days, [大雄PVE] | 技能/强化/据点 | 死亡不掉 has #2,510 for player hours, in the top 11% of all ranked servers and #256 in Asia.

Is [大雄PVE] | 技能/强化/据点 | 死亡不掉 a busy server?

[大雄PVE] | 技能/强化/据点 | 死亡不掉 is showing 1 players right now, with 100 slots in total. The seven-day average is 2 players, with a peak of 6. The busiest time in the last 48 hours was 16:00 UTC, with an average of 3 players.

Tags

How should you read the tags on [大雄PVE] | 技能/强化/据点 | 死亡不掉?

The game's browser takes its cue from the tags [大雄PVE] | 技能/强化/据点 | 死亡不掉 has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EA (East Asia): You will find it under East Asia in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Who is behind [大雄PVE] | 技能/强化/据点 | 死亡不掉?

The rustdx.cn hostname from [大雄PVE] | 技能/强化/据点 | 死亡不掉 is not used by any other tracked server.

Where does [大雄PVE] | 技能/强化/据点 | 死亡不掉 appear in the Rust Server Score lists and filters?

Rust Server Score lists that include [大雄PVE] | 技能/强化/据点 | 死亡不掉: Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

How is [大雄PVE] | 技能/强化/据点 | 死亡不掉 set up, and what rules does it keep?

Nothing in the name of [大雄PVE] | 技能/强化/据点 | 死亡不掉 states a gather rate. With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.

[大雄PVE] | 技能/强化/据点 | 死亡不掉 runs which map?

The game generates the procedural map on [大雄PVE] | 技能/强化/据点 | 死亡不掉 at size 4,250 with seed 1598302675. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

How should you connect to [大雄PVE] | 技能/强化/据点 | 死亡不掉?

To connect, start Rust, press F1, and type client.connect 110.42.47.81:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://www.rustdx.cn.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla Facepunch's own version, with no changed rates, kits or rules.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Region

EA
East Asia You will find it under East Asia in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.